The Mk214a on the Me262 A1/U4 is a 50mm gun, ever since realshatter was introduced to it, the damage is terribly inconsistent. The shell has 420g of TNT equiv and yet it gets as many hits as some 20mm cannons. This gun should be a 1 shot for anything it touches, but some things will just eat 2 or 3 before they die. Not to mention they took the tracer away from the HE shells for no reason. It’s like Gaijin is trying to force this thing into the ground pound CAS role even though that’s not what it was even designed for.
Quite frankly this is ridiculous:
Some of these are old (Back when it had its tracer and realshatter was fairly new), but most of these are from the last few days. I just CBA to play it more purely to get more clips. It feels so bad as of late I played a few games where every target I hit had to be hit at least twice.
I mean for christ sake, it hardly does more damage than 20mm M3s.
Protection Analysis of an M3 20mm HEF-I into wing root.
The same area with an HEF-I from the Mk214a
Yes, it does more damage, but let’s compare the two shells.
Mk214a 50mm HEF-I:
- 1.52kg projectile mass
- 420g TNT Equiv.
- 75cm fuse delay
M3 20mm HEF-I:
- 130g
- 11.25g TNT Eqiv.
- 4cm fuse delay
At first glance the fuse delay looks like it could be the issue, however even when entering at fairly oblique angles keeping the detonation inside the wing, the results are still lackluster. As pictured above.
Hell, let’s compare other 20mm cannons just for the sake of it.
Shvak 20mm HEF
Shvak 20mm FI-T
Hispano Mk V 20mm HEI
Type 99 20mm HEF-T
The only real difference is that the 214a seems to be the only one that enjoys breaking wing spars. This != wing gone either. I’ve been hit numerous times where my inner spar is black, but the wing is held on. I’d love to submit a bug report but quite honestly, I have no hard evidence to suggest it should do more. Other than the typical 30mm HEI minengeschosse trials against the hurricane and spitfire, and those were 30mm not 50mm. I can really only say, this doesn’t feel right nor fair that using a gun that is so difficult to aim does similar damage to one or a two 20mms with significant less net and explosive mass.
asking for a buff on one of the most toxic aircraft in the game is crazy bro
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You right, I’m just bored and mega-coping. Plus I’m curious to see what happens lmao.
Edit I misread, I play it in air and believed it was perfectly fine fighting jets. The damage is objectively bad regardless. Gaijin seems to be forcing it into a CAS role when it was never even meant for that.
bro its insane for CAS it will ruin any tank easily. idk what you expect in a2a as it wasnt built to shoot planes.
closest i have played is the 47mm tempest which will oblierate planes but at that BR a 50 cal does that too
idk what you expect in a2a as it wasnt built to shoot
Except it actually was lol. It was designed to intercept bombers.
giving it a second thought and what chemicals the moustache man was on im actually not surprised by that
probably sucked at it because its one slow firing gun too
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IIRC the 214a wasn’t ready during the war and had a multitude of issues including jamming.
But, given the gun was essentially just a Pz III’s long 50, and the shells were more or less the same I don’t see why it wouldn’t do a lot of damage if it hit.
The bomber interception role is another reason I have a problem with Gaijin taking the air belt tracer away. The 214 had two different HE shells. One with a tracer that would self explode (Like the current Mg151’s minengeschosse), and another that was tracerless and wouldn’t self detonate (but could be set to). Taking the tracers from the air belt just seems to coerce people into believing it’s made to be a ground-pounder, when in-fact it is quite capable (when the gun decides to work) at destroying enemy fighters.
Both of the 2 that were produced were lost after the war, I know one caught fire and crashed into the English channel. I’m not sure where the other one crashed, but iirc it was the same story; caught fire during a transport flight.
Edit:
This comes directly from the souce gaijin used as a reason to remove the tracer from the 214a’s air belt.
“5cm mine shell. Tracer with self destruct”
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this seems to be an issue with how aircraft are modelled. the ribcage of aircraft simply isnt present other than a couple wing spars meaning these shells have nothing to fuse on.
Hopefully airframes start to become actually realistic in the near future so that we do real damage
yea a self destroying 50mm is pretty obvious in what it was for.
Honestly, I blame most issues on Realshatter, but if I have to cope with Realshatter not going anywhere I’m at least going to try and bring light to the lack of substantial damage differences between some drastically different cannons. I’m quite tired of sparking people with a 50mm HE shell.
But of course, as I said, this is just hardcore copium from me in the sport of sparking conversation. (I am bored)
realshatter sucks i agree.
I use ground belts on the aden 25mm gun on harriers because of that mechanic. using armour piercing does more consistent damage
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Right? And that’s insane. It’s hard for me to believe it hasn’t changed.
I remember during the implementation when you complained about it, you just got shrugged off for ‘using the wrong belts’, while using air targets. Like I’m sorry, am I not supposed to use explosives against thin airfoils?

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it does seem like the aviation equal to hullbreak to me.
great in concept but gaijin messes it up in typical gaijin style
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I pray some day it gets changed. As much as I miss HitPower it’s never coming back, but I can keep my hopes up that Realshatter will be improved.
(Unlikely given most players are just kinda Stockholm syndrome’d into being fine with it)
I just want things to be consistent. i remember a year ago hispano 20mm guns were a roll of your D20 to if it will even register a hit let alone damage and it really sucked. i dont want things like that anywhere
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Yeah, I hit a Yak in the wing the other day(ground RB) and it only blew off the flap.
Of course he was able to recover and came back after me.
50mm shell hitting a wing should probably hurt a bit
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Think the shear kinetic force would rip the wing, even before the shell even detonates
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