Im not sure about that, the update is suppsed to be this month isn’t it?
Also this dev server was pretty long since it got extended
If there is a second one, i hope both ASMs are ready and can be properly tested then
According to the ASM-2 text on the Japanese Wikipedia, it appears that a modified ASM-2 was used as an ultra-low altitude target for the AAM-4 and AAM4B.
If this information is true, it would mitigate the multipath effects of AAM-4 and AAM4B.
Does anyone know the details of the AAM-4 or AAM4B test details?
Multipathing is more of a balancing/ gameplay thing, it is not really that accurate
Thanks for the reply.
Is it what management said that multipath is used to balance the game?
Also, on the Dev server, the F-2 radar’s surface ship search mode could only detect destroyers and other vessels, which are considered to have a larger RCS than aircraft, within about 40 km.
Is this also used to adjust the game balance?
- Multipath is a standart parametr that is just set by devs not an individual thing for each missile.
- I don’t know how exactly surface-directed search works in war thunder nor in real life really, might be just a temporary limitation, might be an actual radar limitation
https://community.gaijin.net/issues/p/warthunder/i/RwUvT8RQGdZ5
Is this TURE ???
https://community.gaijin.net/issues/p/warthunder/i/SctMaSyU7xAq
On the other hand, there are also opinions like this.
I confused.
It’s more accurate than you think. IRL it’s ~40 meters, but 40 meters in 3rd person view looks too close so it has to be 60 meters.
That’s true, as here justify 6 ASM and worship 4 MRM. Don’t expect logic.
If that is the basis, then we will get 4 ASMs according to the quantity of “armament pylons” on which the ASMs are actually mounted :)
I didn’t know that multipath was not something that was set individually for each missile.
It looks like there will be no changes to multipath in this update.
As for the ship search radar, the one installed on ships made by FURUNO has a maximum detection range of 177km, so I would like the F-2 to be able to detect missiles at around 200km as well.
What are the current expected pros/cons of the F-2 in game?
Pros:
4x4 missile loadout. AAM-4 and AAM-3.
Among the best fighting performance in the game.
AESA radar.
The best internal fuel amount for the platform.
Cons:
Slower due to the superior wing design.
Wing tanks are only really great for simulator.
Con/Pro? 120 countermeasures.
40 meters for which missile? I ment not that current altitude is inaccurate but that all missiles in game has same parameter. IRL there pretty significan difference between AIM-7E and AIM-7M in minimum target altitude for example. It is also different in strenght depending on altitude
4х4 at this BR is not a good amount of missiles. It’s also a good dogfighter, but this is not “Among the best fighting performance in the game”. 120 CMs is ok. Not great, not terrible
4x4 is THE missile loadout for 13.7. 8x is 14.0 or OP 13.7s.
There are no need to change MP it is already low enough
I can’t really find radar in question but I highly doubt the range. Surface-search radars installed on surface are limited mostly by Earth curavature. Even for really tall ships actual detection range wouldn’t be much higher than 50 km
Out of curiosity do you consider 240 also okay on F-15J(M)? I only ask since 120 at single pop is the same for F-2 in this context
Also, for what it’s worth, I’ve been using 4x4 on the J(M) with no issue either, granted I don’t engage in space climb BVR, like ever and never had to, even with EFTs and F-15Es dumping their loads at the start of the game
I believe that multi-pass should mitigate the impact if realism is important.
In addition, the Furuno catalog is as follows.
It appears that an incorrect bug report has been approved regarding the number of F-2 data link channels. This bug report misunderstands the number of components and the number of channels.
Another person who noticed has submitted a bug report, but it has not been approved yet. If this continues, the number of channels for the F-2 will go from 4 to 2. We must avoid the same situation as with the M735…
Incorrect report:
https://community.gaijin.net/issues/p/warthunder/i/RwUvT8RQGdZ5
Corrected report:
https://community.gaijin.net/issues/p/warthunder/i/SctMaSyU7xAq
Yes, 240 on F-15s (or 120 pops) is ok. Good is 150 and more pops? Like on M2K, EFT and gripen
As far as I understand 96 NM is a maximum scale of the radar and doesn’t mean it will detect targets this far away neceserally. It will probably see land and birds if they fly high enough but it wouldn’t beat the horizon