And it’s not like ASM-1 has any major balance issues that need to be considered, adding them will not turn it into an OP CAS monster or anything.
same could be said for many aircrafts
the Super-Etendard had the AM.39 modelled for the trailers, but never recieved it once in game - all is present, all can be given to 3 frenchs aircrafts.
similar goes for german F-104G and AS.34
the reason why it’s not given yet, is because there is low interest for aircrafts today, as there is no Naval gamemodes at such BR’s
another reason why it’s useless is because the Mitsubishi F-1 would carry only 2x ASM-1 or 2x ASM-2
but in-game, by testing over 15 USS Mitscher sunk by ASM-1 with F-2A:
it requires 3 to 4 ASM-1 to kill one destroyer in average.
so it would be quite useless
that’s not the same, the exocet isn’t in game, the ASM-1 is, with functionality also being coded in, the exocet was only in a moments of valor video as a model.
meaning that the 3D model currently exists within the files of Gaijin.
why would you only do the 3D model, if there is no plan to integrate it?
it’s also present within datamine files - with a full and comprehensive flightmodel - (note that Gaijin misnamed the file as MM-38, which is the earliest variant of the missile based on naval units, but the maximum range speed and other values are correctly given from AM.39 ones)
Source of datamine by Gzasbi :
so it’s actually full-ready for implementation as well - nothing else to add in the game than radar mode for aircrafts that used such missiles (same as Mitsubishi F-1)
which bring us back to the previous question:
why gaijin didn’t add them as soon as available?
similarly to what i’ve said for the ASM-1/ASM-2 missiles (requiring a high number of missile to make it effective)
the AM.39 Exocet was used IRL :
Falkland wars : argentinian Super-Etendards fired several Exocets, but no ships sunked from the attack single handedly.
the only ship that sunked in this war was the Destroyer HMS Sheffield - the 4th of May 1982, it got hit and disabled from a single AM.39, but sunk while being towed back to England during a tempest, the 10th of May 1982
Iran-Irak war : in 1987, the USS Stark frigate was attacked and hit by 2 AM.39, but never sunk from that attack.
it reached Bahrein then Mayport (USA), where it got repaired, and returned in service in 1990 until it got demolished in 1999.
So both missiles are not powerful enough to make a difference with small number of missile.
This explains why either the Type 80 ; Type 93 or the AM.39 are not integrated onto aircraft using a low amount of those, yet in-game.
the 1st aircraft having such missile was the Tornado IDS MFG, and add 2x AS.34 kormoran, but those proved inefficient for sinking ships.
a little information on ASM Explosive payloads for such similar missiles:
AM.39 : 80kg of Composition B
Type 80 : 70.5 kg of PBXN-3
Type 93 : 70.5kg of PBXN-3
AS.34 : 56 kg of Composition B
Sea Eagle : 100kg of RDX/TNT
AGM-84 : 97.5 kg of Destex
RBS-15 : 200kg (No info on explosive type)
In real life, the ASM-1 missile is more effective than in the game.
well in-real sunked Frigates, not destroyers,…
IRL testing of ASM-1 (Type-80)
Tacoma class - Frigate: 1430tons (light load) to 2415 tons (fully armed) - 92.3m long
In-game testing i’ve done:
USS Mitscher - Destroyer : 4,855 t - 150m long
in the meantime, you can test fire on Frigate type ships, and you can destroy them with a single ASM-1 95% of the time
so the Current ASM-1/ASM-2 are actually doing realistic damage.
Is there a bug report for “chaff” pods?
For T-2 - yes
F-1 meanwhile can’t use chaff pod
Possible Necro but is there any information on if the F-1s ever carried any sort of countermeasure equipment?
If these planes were meant to counter an amphibious invasion of the Japanese Islands surely they’d get some sort of counter measure against the large amount of surface to air fire that can be expected from an invasion fleet.
F-1 didn’t have any sort of countermeasures
In this family only T-2 could be equipped with AN/ALE-41K Chaff container (and not all but only 6 planes but it is not important for game)
oh well, thats a shame.
I was hoping it would have seen the addition of countermeasures or something during it’s service live.
I would not want to be the pilot braving the surface to air fire from an invasion fleet in one of those bad boys then.

from datamines, apparently they finally MIGHT add ASM-1 loadout to the F-1
Is the F-1 ever going to get its radar lead indicator back?
It still have it just in more balanced way, like top tier planes
Unless youre talking about the green lead indicator every plane has in arcade, then no the f-1 doesnt have it. T-2 and F-1used to have it, and were the first planes to get it, but then they removed it then later put it on other planes like the f5e and every single top tier jet
Yeah, it’s not arcade anymore, but if lock with radar your crosshair would move showing where shots will land, so you just move your crosshair on target, it’s how it works on every jets with targeting system
Mig 21 sits at 10.3 with more missiles and CMs
Why do players try justify balancing by silver lions and other nonsense?

