Mission Creation Advices, Ask Your Questions Here

Here, I have made a video for you
Also, If you can subscribe my channel, that would mean alot. I just started uploading Edits:
https://www.youtube.com/@warthunding

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I have not found a way to do this. Though some players managed to find a way through custom unit creation, as far as I remember.

Well, you can see only incoming missiles. The very unit does not fire.

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is there a way to Stop playing effect after unitPlayEffect?

Yes. You need to create another trigger that calls the same effect again, but this time unckeck “Show” checkbox.

Uncheck "Show" checkbox

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Greetings,
Is there a way to make AI PLANES perform more intricate maneuvers like flying upside down or doing a barrel roll. Can it be done by creating a custom location with splines as waypoints and in Mission editor , we make the plane use SPLINES ??

This wobble occurs with planes when in replay. Does anyone know why does this happen ? How to fix this. I suspect this may be because i dont have a good PC.

@KatukovM Please take a look at this.

I do not know how to conrol it. Ocassionally AI planes do perform interesting maneuvers while engaging in fight. Also, I have observed some interesting maneuvers when ally AI plane followed me.

Sometimes it also happens in game. Not sure what it depends on.

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Thankyou for replying SIR.

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Why doesn’t the artillery support work after I kill AI? It remains unusable, and the available quantity stays at 0.
20250312062224

@ReikiKage Do you know this ? I am sorry for disturbing but i wasnt able to get it fixed

If you’re talking about how I know only the one unit can fire rockets, its because the old-wiki says so and Ive tested multiple rocket vehicles. Over the course of making missions and simply testing out of curiosity.
From CDK Mission Editor: Triggers - War Thunder Wiki

I was talking about the wobble of planes during replays.
I’ve uploaded the video above.

I am not sure if I asked this question here, but the question was if it is possible to use existing waypoints on the maps, that were created by Gaijin.
Turned out it is possible!

What you need to do is to create a waypoint for unit and select USE_SPLINES in moveType section.
The bot then will use these existing splines to reach the waypoint you created.
This option was checked to work.

See screenshots below:

Use existing map waypoints

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Yes, It is possible indeed. I also confirmed this recently. Thats why I was asking if we can make a map in Location editor with splines in air and make planes use them and make them perform fancy maneuvers.

Now I get your idea. Thanks for claryfying it. By any chance have you tried to use waypoing to make helis fly?
They cannot fly by themselves at the moment…unfortunately.

I did try making AI Helis fly but in vain. Its like there AI doesnt work.

Oh that im unsure, I know it happens after the match has gone past a hour of in-game time. They also tend to wobble when you arent near the unit in the replay.

Heli AI havent ever worked since they’ve were implemented. Just like countermeasures on aircraft, fox 1&3 missiles.

Also heads up anyone, the new update issues are here. Every armada unit and most tankmodel units with give you a fatal animation load fail error, luckily it only appears when units are shown, unlucky it appears whenever you make a new unit with it on and forces the control panel to popup. Also all missions with any asset that was from the “Victory Anniversary” will instantly crash your CDK. So dont use them or dont spawn them in with assets shown. Here’s a bug report on it by another user. Community Bug Reporting System

I thought it was only with me.