Mission Creation Advices, Ask Your Questions Here

I was talking about the wobble of planes during replays.
I’ve uploaded the video above.

I am not sure if I asked this question here, but the question was if it is possible to use existing waypoints on the maps, that were created by Gaijin.
Turned out it is possible!

What you need to do is to create a waypoint for unit and select USE_SPLINES in moveType section.
The bot then will use these existing splines to reach the waypoint you created.
This option was checked to work.

See screenshots below:

Use existing map waypoints

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Yes, It is possible indeed. I also confirmed this recently. Thats why I was asking if we can make a map in Location editor with splines in air and make planes use them and make them perform fancy maneuvers.

Now I get your idea. Thanks for claryfying it. By any chance have you tried to use waypoing to make helis fly?
They cannot fly by themselves at the moment…unfortunately.

I did try making AI Helis fly but in vain. Its like there AI doesnt work.

Oh that im unsure, I know it happens after the match has gone past a hour of in-game time. They also tend to wobble when you arent near the unit in the replay.

Heli AI havent ever worked since they’ve were implemented. Just like countermeasures on aircraft, fox 1&3 missiles.

Also heads up anyone, the new update issues are here. Every armada unit and most tankmodel units with give you a fatal animation load fail error, luckily it only appears when units are shown, unlucky it appears whenever you make a new unit with it on and forces the control panel to popup. Also all missions with any asset that was from the “Victory Anniversary” will instantly crash your CDK. So dont use them or dont spawn them in with assets shown. Here’s a bug report on it by another user. Community Bug Reporting System

I thought it was only with me.

The CDK Crash Club is NEVER over. I still occasionally crash just trying to “Show Unit Assets”.

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Great question! I’m wondering about the same thing.

Is it possible to download files through html links? I wanted to download this file to test out how they create the dynamic blue AOE zone. SEAD_Mission_Test | warthundercustombattles.com | Custom URLs for Custom Battles
My first guess is that its a icon. But searching Icons is a pain.

You could actually ask them, they were present on the forum a while back.

@Gentlespie You about?

It looks like one or more units are not assigned in triggers.
It would be helpful if you upload mission here.

I would like to have this mission as well. Wanted to know how to add those circles on the map.
My guess is the following trigger is used. When player has no ammo exit zones are activated.
But better to double check with actual mission.

Does anyone know how to remove markers (both in game and on the map) in RB mode?
If I use Stealth option, target cannot be locked by radar or by IR missile.

No, you cannot download the actual .blk map files on warthundercustombattles, the links there are redirect links to protect the actual code.
Like FlyingDoctor said, you need to talk with the map creator. His name is in the game as well, you could try sending him a friend request there to speak with him about his code.
Screenshot_41

I am working on a mission for two players. One of the tasks is to destroy SAM launchers.
For some reason SAM sites do not attack players until you come really close to them. Then they start to attack from long distance. I do not understand the reason. Triggers and SAM sites are the same as I used before.
Also, triggers aimed to correct bots behaviour (selecting target based on the distance comparison between different potential targets) also do not work. But those triggers work perfectly in another mission.
Also, timer indicator refused to work. Then suddenly started to work.

CDK is so unpredictable…

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