Do you know if we can make bot jets dump flares using CDK actions ?
Only 1 units can fire their rockets. The 15 cm Pz.W.42. Also no bot can use countermeasures. Unless you make a custom unit. When you cant use it in a multiplayer custom mission.
how do you change the map that you loaded. I watched a tutorial about an older version of the CDK and it said you could select binary dump or something to change the map, but I can’t find that button. someone please help me.
Here, I have made a video for you
Also, If you can subscribe my channel, that would mean alot. I just started uploading Edits:
https://www.youtube.com/@warthunding
I have not found a way to do this. Though some players managed to find a way through custom unit creation, as far as I remember.
Well, you can see only incoming missiles. The very unit does not fire.
is there a way to Stop playing effect after unitPlayEffect?
Yes. You need to create another trigger that calls the same effect again, but this time unckeck “Show” checkbox.
Uncheck "Show" checkbox
Greetings,
Is there a way to make AI PLANES perform more intricate maneuvers like flying upside down or doing a barrel roll. Can it be done by creating a custom location with splines as waypoints and in Mission editor , we make the plane use SPLINES ??
This wobble occurs with planes when in replay. Does anyone know why does this happen ? How to fix this. I suspect this may be because i dont have a good PC.
I do not know how to conrol it. Ocassionally AI planes do perform interesting maneuvers while engaging in fight. Also, I have observed some interesting maneuvers when ally AI plane followed me.
Sometimes it also happens in game. Not sure what it depends on.
Thankyou for replying SIR.
Why doesn’t the artillery support work after I kill AI? It remains unusable, and the available quantity stays at 0.
If you’re talking about how I know only the one unit can fire rockets, its because the old-wiki says so and Ive tested multiple rocket vehicles. Over the course of making missions and simply testing out of curiosity.
From CDK Mission Editor: Triggers - War Thunder Wiki
I was talking about the wobble of planes during replays.
I’ve uploaded the video above.
I am not sure if I asked this question here, but the question was if it is possible to use existing waypoints on the maps, that were created by Gaijin.
Turned out it is possible!
What you need to do is to create a waypoint for unit and select USE_SPLINES in moveType section.
The bot then will use these existing splines to reach the waypoint you created.
This option was checked to work.
See screenshots below:
Yes, It is possible indeed. I also confirmed this recently. Thats why I was asking if we can make a map in Location editor with splines in air and make planes use them and make them perform fancy maneuvers.
Now I get your idea. Thanks for claryfying it. By any chance have you tried to use waypoing to make helis fly?
They cannot fly by themselves at the moment…unfortunately.
I did try making AI Helis fly but in vain. Its like there AI doesnt work.