I got 16º/s for the su-25, clean and min fuel (8m) and takeoff flaps.
I got 13º/s for the F1C with 42% fuel and 13.7º/s with min fuel, which is similar to a F-4S when adjusted to similar fuel time in afterburner.
For the F1C I did with 42% fuel (18min) to compensate because you wouldn’t take more than 14min fuel in the su-25 in a normal match and you would start fighting with less than 8min. Even then the F1C with 18min has relatively less fuel.
Note that you can get about 16º/s in a phantom on min fuel (the ones with internal gun or 18º/s with the FGR2 but that’s a different beast), but you will empty your tank much quicker than the F1C (which is quite efficient for an afterburner jet) or the non afterburning su-25.
Also, I don’t mind setting up that test dogfight if you want. But won’t be very interesting
If you lose to F4E, F5E, J7E and Mig 23, playing with Mirage F1C, I’m sorry to inform you, but it’s not the plane’s fault…
Maybe it’s time for you to start watching tutorials or gameplay videos of the vehicle to get some tips.
mriage F1C has better engines, a very decent flight performance, missiles with irccm to end any possibility of dogfight, radar missiles to end any headons attempt, even at low altitude using MTI mode.
the advantage is all for mirage.
If the Mirage player loses the match up, it’s his demerit
F1C and J7E are both untouchable to each other if both are good pilots. Only because the F1C can run away all game and the J7E can easily evade the F1C all-game unless it sneaks near the J7E
It depends on the situation, at long distances the f4s is infinitely better, now when the distance shortens the f4s is unable to deal against mirage f1c.
No matter the range the F1C can’t deal with a good F-4S pilot, due to the simple fact that you can flare the magics2 from frontal aspect and after merging the phantom has slightly better dogfight performance and will have an energy and position advantage because he can climb over you and spam sparrows before merging.
The F1C has the worst maneuverability among its peers. Its fast in a straight line and has 2 magic2, that’s all
You are completely out of touch with reality, don’t get me wrong, the J7E is an excellent plane, but we are talking about a match up against a plane that is almost a whole br different from it.
we are talking about a plane that has access to one of the best IR missiles in the game, early acess top tier IR missile.
If it was a guns only fight, the advantage would be j7e’s, but in a conventional fight j7e against a mirage f1c, j7e is at a disadvantage, let’s be realistic.
we are talking about a plane that was recently flown at 11.3 versus a 12.0.
If you take a magic 2 from a short distance, with enough time for the active proximity fuse (0.5s) , it’s a very difficult missile to deal with.
Depending on the angle and distance it is unflarable( like every missile with irccm)
[quote=“USA PilotsAreBad, post:221, topic:190633”]
J-7E absolutely rails the Mirage F1 in a dogfight,
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mirage just needs to shorten the distance enough for j7e to lose some energy and get a shot
The same goes against the f4s, at long distances it has an advantage but if the mirage f1c shortens the distance due to the magic 2 the f4s is at a disadvantage.
it’s a simple fact.
All of your arguments consist of mistakes made by the Mirages F1C player against a supposed player who makes perfect decisions.(either from f4s or j7e)
? again, J-7E RAILS the Mirage f1 in the flight model department and you can flare magic 2s so there is no way for the f1 to win here assuming the j7e doesnt make big mistakes
im not saying that like, in air rb the mirage f1 wouldnt be able to kill the j7e but i am saying in no way is that some guaranteed loss like you’re saying it is above