I gave various options. Up to them to decide which one(s) they make available since it’s a balance issue and it depends on their interest in making the Mirage realistic. Flare chaff selector is out of scope.
Unrelated but the “proxy bug” is still a thing with some missiles. My ATAS and VT-1 missiles still constantly phase through targets in GRB. Thankfully no issues in ARB since the last major update https://streamable.com/3illof
It still have the issue of ATAS missiles phasing through targets even in this update, using the HAD mk2. VT1 not sure tho, its mostly due to the missile oscillating around the cursor that causes my misses
Magic I and II drag coeff changed from 2.8 to 2.44 aswell as end mass changed from 62kg to 66kg ballistic coeff changed from 1143.8 kg/m^2 to 1397.2 kg/m^2 for reference another short burn high accel missile, the PL-5B/C, have a ballistic coeff of 1428 kg/m^2 which is why their range is so good, this is a huge change for Magics
Also Magic II motor was changed now instead of 27kN thrust for 2 seconds its 25kN thrust for 2.2 seconds overall having 1kN more impulse than before all in all big buff for range, autopilot was also reworked cant say how that changed anything until its live though
though I input wrong number when doing drag coeff changes new ballistic coeff should be 1374 not 1397 still big change especially when considering the burn time for magic IIs increased a little wont be quite PL-5 range but definitely close, atleast a lot better than an R-60/AIM-9J now