Finally, a welcoming buff for the Magic 2.
Just after the end of the burning time, the missile was like air braking mid, slowing down way too fast. If it fix this issue, then it’s nice buff which is comming.
Clouds and fog affect the locking ranges. And it’s still very finicky. Sometimes you can be in the clouds and still ba able to lock targets. Over times you are in clear skies but can’t lock for some reason. Check again, but you’ll probably see all the games where you have issues locking are games where there are clouds at or around your altitude. Its almost like there’s a desync between where you see the clouds and where the servers see the clouds to allow you to lock targets
Honestly the guidance delay for me is not much of an issue, as we can pre aim the missile especially with the HMD. The fuse arm time however needs to go. Or the one of the aim9s should be put to the same value as the Magic 2. It still does not make sense that with a source stating both missiles have the same fuse delay, one is basically instant while the other takes more than a second. to arm