Mirage 2000 Thread : Variants, performance, characteristics and sources

Hmm nice gaijin just destroyed last active hope of Magic2 buff

shouldn’t the magic not even function on single plane?

Dunno but devs be showing they just do what they want and not what should be done. Because IMO saying devs don’t believe this is proff is subjective aren’t they supposed to be objective regarding those matters?

Dual-plane isn’t simulated in WT, and would have to have simulation code before that’s even possible.
Let’s see how well the missiles perform after they get IRCCM [which is probably within 6 months now].

If they do, they probly wont need more pull if it is as effective as it should be

I’m no aero engineer but dual plane isn’t supposed to be much more complicated than single plane.
They basically already did the hard part when they modeled single plane.

8km rear is way too far for the altitude of most engagements, it will still blow up even with a good 6 oclock shot
BUT it does seem like I underestimated the role of range in the model, at low altitude 500m the 530d can track a pure cold target starting at 2.9km (full strength lock 1.7km), and judging by the lock strength the missile is actually quite resistant to notching below 1.5km. Ridiculously short range, might as well cook the pilot alive with the RDY.
Unfortunately I still lose my ACM-acquired locks instantly if i can’t keep my nose exactly on them so even if the super has some potential at these ranges, I won’t be able to leverage it much

tl:dr : treat the 530d like a radar guided magic 2 especially at low altitude and it might ignore some notching

image

Most missiles that use dual plane maneuvering irl solely rely on combined plane maneuvering. To model this in-game would be as simple as increasing the G limit to the combined plane setting and leaving it there.

I’ve added further evidence of the multi-element seeker on the Magic 2 that contributes to my IRCCM report.

USSR Report, Military Affairs (proof of declassification, availability for public distribution)

https://cdn.discordapp.com/attachments/955829235493273680/1139707245551169586/image.png

8 Likes

Here is original if needed

Спойлер


2 Likes

The current use of automated translators is of no use,…

As told earlier, the french used in Military documents isn’t compatible to automated translators, that’s why Native speakers are required.

And Gaijin definetly don’t have those people in devs teams.

Yep, and the document used is a complete manual of Etendard IVM that was firstly shown on the old Etendard IVM (old forum) thread, as i took it, then used it for both CCIP and Radar ^^"

I’ve had no issue translating things directly?

Some terms used aren’t giving you any idea of some systems

For exemple, on Etendard IVM manual “Engins” can meant “Air-Air missiles”(AIM-9B) but also “AGM / ASM” (AS.20/AS.30).

So depending on situation, you can’t be sure of what is what, after a simple translation (Google Trad)

But that exemple is one of the simpliest

Yet there are charts showing all the available ordinance. How would this be harmful or confusing with context?

Because the charts alone don’t describe the fully functionnal systems,…

For exemple,… the gunsight coupled with 3 lights on the side of it, are able to guides you (the pilot) to fire AIM-9B accurately(range/probability to kill), same goes for the Guns, which normally gives you the point on which your bullets and your rounds are going to come across each others → such functions are currently denied and rejected by Gaijin, despite being currently modelized on later aircrafts.

As far i checked (it was a bit ago) we don’t have radar gunsight on Étendard IVM.(i can understand it would break a bit of balance, but Etendard ain’t Top Dog at those BR)

Did Gaijin state they are not adding it for balance? I still have had no issues translating these things directly from the documents that were shared. It seems straightforward to me as a non-French speaker.

The radar gunsight is a common problem among a large number of aircraft. The Etendard is not alone.

Anyone else have the issue where you have a target locked on radar and decide to drop lock only for the radar to be stuck in ACM mode.

Can’t turn it off, can’t change modes.

yes its a common bug to fix it just roll upside down so it points to the ground and it will clear it

1 Like

I didn’t know that workaround, cimer chef