Mirage 2000 Thread : Variants, performance, characteristics and sources

Have the fuel tanks for the wings been added?

no from what i can see

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Mirage 2000D ? Why not Mirage 2000D-R1 ?

Or rename ?

Domestic french guided Air-to-Ground munitions and next gen target designator pod for Mirage 2000D RMV coming to the final major update ?

Language mod.

no

hey @WaretaGarasu, looks like there is naming or modelling mistake, looks like the 3d model of the M2K D’s radar is modelled after Antilope 5 TC, not 5

{5337ED89-1C33-4904-815F-B94456419D9B}

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No problem if gajin renamed vehicle on tech tree and stat card

Mirage 2000D-R1 → Mirage 2000D-R2

Or gajin might ready Thales TALIOS instead Damocles targeting pod for Mirage 2000D RMV next year ?

The guy wasn’t farming the M2KD RMV, it’s the same as the R1 in terms of performance and Air Air capacity and in addition the radar has been changed so the air air capacity has been removed, it’s more realistic yes but It nerfs the plane xD. In addition in 12.7 particularly good luck with 2 magic against F15E have fun xD
The Gr.4 tornado is 12.3 and Gaijin just doesn’t like French planes.

Is there any point to using the RMV? It seems very lacklustre, it’s like a 5F without the air to air capability…

@Hylian_Knights
Quick question, to what extent do you have to ruin the stats of the plane for the Excel spreadsheet to display it in Red and for Gaijin to want to change it to Br?
This may be the quickest solution to get him down from Br as quickly as possible ^^

No, it’s useless, unless you want to have fun with the new PGMs

The new ground armement makes it better than the 5F in that aspect. I would even say better than the f16am. The RMV is a solid CAS upgrade imo. Air to air wise it’s at a BR it should not be at, just like the 13.0 F16A that does not have radar missiles

I don’t know. AASM might come. MICA IR I’m a bit doubtful it will come in the next few updates. It will depends on the stats of the plane (so percentage of full up tiers), and if dev think high tier is ready for modern IR missiles. As of now the MICA IR would use the same type of guidance as the spike in game for exemple, which is impossible to flare in the current game. Same for IRUS-T and later 9X and R73 models as well

With the extra chaff, I’m converting the 54 small calibre flare as chaff, totalling 166 chaff. Now I’m not afraid to play aggressively and using its low drag airframe to go 180 degree and coming back while descending to increase the energy.

It’s crazy that the increased chaff count really makes this aircraft a lot more survivable than before.

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if only Magic-2’s IRCCM were closer to their real state, and not only a dumb copy paste of current R-73 in game.

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I’m personally only bringing more flares. 112 chaffs is great.
Right now they drop by pair but it’s apparently reported so that the ICD drops them one by one internally, bringing us to 112 individual chaff release

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As long we’re not in a closer quarter dogfight, I prefer converting those 54 flares to chaff. The speed of Mirage 2000 is already enough to kinetically dodge an IR Missile.

Still great though in the end. I hope in the next patch Mirage 4000 also receive its historical countermeasure.

Although I don’t know if Rafale would come in the next patch and Mirage 2000 still receive another buff like correct IRCCM, will it make Mirage 2000 totally obsolete or not.

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new laser GNSS is gonna be god

Velocity search doesn’t need FM ranging to find out the closure rate, its given with the doppler of the return. You need it if the waveform is HPRF ( the famous “HDN”)or CW and you want to find out range. And as it is Range - While - Search in HPRF, FM is used.

This story is old and comes from the N019 manual and it’s to prevent false measurements, minimum range of 9km and 100km as its the maximum range it can calculate. Could be an error but it says 3 <\Delta N<32 . Meaning a max \Delta N=31, it means a max range of 96.875km. <= 32 would make sense as it’s directly 100km. Could be due to ranging errors as the N019 naturally has ±4-5km errors from the actual range calculated.



copy and paste pics to translate them

For example HPRF RWS on the older APG-63(preMSIP) just had a max ranging of 86 N.M. ( 160km, ingame its 120km lel). The condition is that the frequency filter number difference between the no-ramp and the first ramp up <=48. And that difference gives the range. Each integer is ~2 N.M. The other 2 condition are to verify frequency congruency
2024-11-19 (6)


And post msip it could’ve been increased. F18’s APG-65 which has 40% less range than the apg-63 came with a maximum ranging ability of 100N.M

Spoiler

If things were like in your video irl, dropping lock, firing a sparrow at close range wouldn’t be possible for F15s, F14s, F18s as lock would get “dropped” when the target gets within 5km.

Basically another if soviets can’t then the rest of the world can’t copium moment

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Thank you very much. Without FM-ranging (velocity search mode) for HPRF mode is the game dev’s reasoning behind the 5km minimum range mechanics. As far as I know, MiG-29 is the only plane that cannot show the target velocity under TWS mode. Let’s see what will happen if I can prove that RDI radar can search the distance and velocity of the scanned targets at the same time.

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