Mirage 2000 Thread : Variants, performance, characteristics and sources

As far as I know, the seperate chaff launcher are considered large calibre chaff in game, so it really matters in a Fox 3 meta. I remember that the aircraft that are easily defeat MICA are the Soviets one since most of them had large calibre countermeasure dispenser.

112 Large Calibre Flare, and also 336 Large Calibre Chaff is insanely overpowered for a twin engined aircraft. Currently we only got an abundance of large calibre chaff in Tornado GR. 4, which we know it’s only matter for Ground RB and for decoying Pantsir.

Even in this current state, I think Mirage 2000 are defensible more than ever, you’re literally an Su-27 now with extra flare come in hand. As long you’re not launched under 10km, you can easily defeat a Fox 3 now thanks to its large calibre chaff.

For extra, I’ve also asked Wareta to bump up the report for PIDS Pod can carry missile for the F-16AM, sadly for now only passed for suggestion. It will be insane if they do, French Top Tier Aircraft are the most defensible, at least in terms of countermeasure. 240 countermeasures for F-15 are good, but it launches 2 countermeasures, so effectively you only had 120 countermeasures.

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Guys, I took 2000 5ei, such a beautiful and cool plane, you can’t imagine. I think it’s even better than the j10a. In sb, for sure, the indicator on the windshield is much better

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yeah the hud is really useful, even tells you the exact range of your locked target in the top right of it

ive never understood why the 2K’s HUD is like the only one with an actual ranging number. its what kinda keeps me away from other NATO jets, ive been spoiled by its HUD rofl

yeah lmao the only hud I prefer other than the m2k is the gripen & its purely for the fact it shows me where targets are when they go outside the hud

I can feel how much better the flight model is, the plane easily takes Mach 1.5 and above, the drag on the j10a is furious, I have never taken more than Mach 1.4. The maneuverability is also frenzied. There’s a lot of fuel.

What is the optimal distance to launch the mica?

I usually launch mine ~20-18km for a near guaranteed kill, no point in launching it from further as other ARH’s will likely get to you beforehand

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The mirage’s radar is frantic. He should have an aim120…

its even missing on the F-15E’s HUD, it bothers me alot due to it be some pretty important information to know.

dont the american jets get a little bar with arrows and you kinda have to guesstimate their range? its like that on the F16AM

By the way, I remember watching the wonderful movie “knights of the sky”, where the mirages had 2 fuel tanks under the wings, and in the game there was only one under the belly

yeah we have been waiting for our wing tanks on the M2K’s, not sure when we will get them though but the fuel efficiency is good enough on the M2K that max fuel + centerline tank is enough for any mission

im pretty sure thats the probability to kill marker

There is a lot of fuel, but I just wondered why there are none.

ah you’re probably right

gaijin doesn’t like france much i suppose

There are really few French pilots). I’m playing, I’m the only m2k in the team, and the French players are flying f16))

ive always wanted to play the Meshupar in sim but the fact its HUD is all sorts of messed up stopped me from playing it. now that the Ra’am is in the game i was hoping it would have more features on its HUD, turns out they forgot the switch the Ra’ams HUD so now its stuck with the F-15A/C HUD. i also checked the F-15E’s HUD and it still doesnt have a ranging number despite being the new HUD :sob:

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GAIJIN even forgets its own models and data.