And you’re too, as the MICA-IR 60km max range is not up to it’s rocket engine, but the Avionics of the aircraft.
In such MICA-IR on Board Mirage 2000D RMV wouldn’t be able to reach such 60km, or by chance only.
You can’t guide it over 60km simply by IR
And if we imagine that we launch a 15km Rear-aspect MICA-IR on a Mach 2 aircraft, then 60km can be reached, but the missile would fall to 35G on 1st pull at long range.
you have a 1.33º ifov… for reference the one on the magic 2 is 0.75, so if irccm like the magic 2 and r73 are easy to flare at long range the r27 is stupidly easy
youre overlooking that everybody is stuck with ir missiles of the same era as the magic 2, again there is no reason for the RMV to get something while completely ignoring ever other nations, again currently magic 2s are more than enough at the br that the rmv is at.
it is an isue, just look how pretty much all the recent addition of new tech has been added across the board, not to mention how much backlash additions of new armament to a single nation had, like how much the cumunity complained when the russians got the kh38 or when they got the r27er back in the day or how they have to back down form the grom 2, so dont come here claiming that it doesnt matter when it clearely does.
Anyone who think we need MICA-IR or any similar missile is completely oblivious about the real capabilities of these missiles and don’t understand a single thing about game balance.
They would make the game so much worse. Air RB is already in a terrible state. We DON’T need a missile that is essentially a 100% death zone in a radius of 20km around the aircraft.
MICA-IR would be a mix between the R27ET range, the R73 agility, and it would be pretty much almost impossible to flare, even if Gaijin simply combined the IRCCM of the 9M and Magic2 like they did for the TY-90.
Magic 2 are more than powerful enough in the current meta. Please kindly STOP asking for more bullshit powercreep. We don’t need any of this. I know Gaijin will add them at some point because they couldn’t care less about how playable the game is anyway.
you know that magic 2 is literally not modeled like IRL and the same goes for most of the missiles in game?
look at the Aim-7M, Aim-120 R-77 AAM-3 these are really potent missiles IRL.
AAM-3 for example shouldn’t be flarable but guess what.
IRL performance is not the same as in game performance.
If GAIJIN has no intention of making Warthunder a simulator, I believe that advanced seekers like IIR should be IRCCM with only FOV.
In any case, I only hope that the advanced seeker will not be equipped, as missiles such as the AIM-9X, IRIS-T, MICA-IR, etc. will surely be added in the near future.
The only way they could buff Magic 2 is to improve its IRCCM. Flight performance is already accurate within current game rules of missile implementation, that is single plane maneuverability.
go read about the fails of the missiles, most of those were missiles from vietnam era (9D and 9B and early radar missiles).
even in case of aim 9B most of the fails were from launches outside launch envelope) which was fueled more by pilots caring for their life as if players do in warthunder . also i believe spamraams hit ratio is lower in game than IRL.
In the six-week war that followed, the Royal Navy’s Sea Harriers — outnumbered nearly 10-to-one by the Argentine fast jet force — won a decisive victory. In shooting down 23 enemy aircraft, they had not suffered a single loss in air combat by return. Twenty-one of the British kills fell to the AIM-9L Sidewinder, which finished the war with an 87% success rate.
its not all good but again warthunder also misses these:
The Nine Lima didn’t have it all its own way, though. There had been a handful of occasions when the missile had refused to leave the rails. It was thought that the constant rain and mist might have borne some responsibility for the failures. And so, in order to remedy the situation, the Sidewinders’ infrared seekers were removed after each mission and dried out in the carrier’s bread ovens before being reattached as required. It seemed to do the trick.
!- depends on what you fire at
2- depends on the situation you fire at
again the main problem for 2k RMV is the limited number of missiles to only two( IR missile forcing to hug ground and be defensive against radar missiles).
RMV in air battle shouldn’t be higher than the current R-1 model