Forgot to address this so here I go.
Doesnt really matter at what alt it needs to be at to achieve these ranges, the fact it can is the issue in the first place. Not like the M2K struggles to gain alt either…
Right, so at low altitude, the AASM already outranges all but the pantsir, that sounds like a SIGNIFICANT limitation… /s
I’d love to see your source for this seeing as I’ve only ever seen the terminal motor in action, never one post launch, and I’m genuinely curious. Also not sure why you include this in me being “wrong”, i was asking if anyone knew how the motor on it worked, not stating it was terminal only.
Thats not unique to the AASM, any weapon with GPS guidance can do this easily enough, and technically any weapon with a lofted trajectory and terminal guidance (such as basic LGB’s) can as well. The incoming GBU-48/49/50 will all be able to do this just fine.
LOAL already exists in-game, not sure why gaijin decided to pretend that was a sticking point regarding the brimstone. Optical seekers were made to be able to lock the ground to extend their range in-game, which allows for them to switch to locking a target near the ground they have locked if the target is within its FoV once in-range. All SALH weapons in-game are also LOAL.
All seekers are limited in the vehicle lock range by render distance, and afaik all are LOAL if fired beyond render distance. The mav and Kh-38 are both also limited by render distance. Also, it seems render distance may be longer than 20km on the dev server, atleast for some vehicles.
As stated, LOAL is already in-game, and even beyond that fact, AASM is still superior to every guided weapon currently in-game. Pretending otherwise just because you want to see it added is disingenuous. I’ve also specifically stated the Kh-38 also should not be allowed in GFRB, as it is broken, and the mavs are pushing it and could be argued not to be balanced in GFRB either. Its bad gameplay design to have a class of vehicle that is literally 100% impervious to all things on the ground in a primarily ground game mode.
Gameplay should take primacy over weapon implementation.
Here’s proof LOAL literally currently exists in-game btw, with explanations on POINT locks and TRACK locks as well in-case you had doubts.