I think ya replied to the wrong person
I did, sorry about that.
What is difference between 2000C-S5 and 2000C-S4?
Upgrades of S5 over the S4:
Improved RDI radar with anti-jamming projection
Addition of Magic 2 Mk2 missiles. S4 had regular Magic 2s
Night vision goggles
Retrofit of DDM MAWS
Some update, seems that devs are going to model Mirage 2000’s MAWS as an RWR suite as it should be. Meaning that if you get fired upon, you’ll be warned as to the direction of launch on the RWR. This is very useful in Ground RB and Air RB.
https://cdn.discordapp.com/attachments/820532812469633054/1138310046233677864/SminUpdate.jpg
is there any information on magic 2 mk2 i have never heard of it till you started talking about it
MBDA confirms the existence of Magic 2 Mk2. Made in the 1990s and it equipped only French Mirage 2000s. Export Mirage 2000s didn’t have it. French Mirage 2000C, 2000D, and 2000-5 all equipped it.
https://web.archive.org/web/20011123082833/http://www.mbda.net/emagic2.html
From what this states, the Mk2 keeps all the same aerodynamics, range, weight of the Magic 2 but has a new seeker.
thank you hopefully we get this added because current old magic 2 range is a real fun killer and mica is far far too advanced
Well, it would only be a new Magic missile with improved IRCCM, so that would be the only thing to expect.
is it not a range extension
Maybe some seeker range extension, but no. The kinetic range of the Magic 2 Mk2 is the same as the Magic 2 ingame.
Can anyone give me tips to use the Super 530D ?
I’m getting seriously desperate…
At high altitude the range is inferior to R27 and AIM-54 so you have to get close but by the time you are close enouth you are either taking an R27 to the face, a friendly already killed them, or the target went to the ground.
At low alt the guidance is completely inapropriate and either gets the missile into the ground or simply misses the target.
I have also had many instances where the target was able to notch the missile at close range despite being somewhat slow.
I’m running out of ideas here.
Welcome to radar missiles in WT 2023. Everything is inferior to the R27ER’s by a MASSIVE amount, because gaijin had a kneejerk reaction after 3 days of the MiG-29’s release, and now everyone has to pay for it. The AIM-7F/M is second best, but its worse in every way, with less range, less speed, less pull, and a worse seeker, and the Super 530D and Skyflash SuperTEMP are both worse than the 7F/M as well by about the same amount as the AIM-7F/M is worse compared to the R27ER.
There’s simply not much you can do. Reasonably speaking, you are at a disadvantage in a head to head vs anything with AIM-7F/M, and a head-on with anything with an ER below 10km is basically suicide (that goes for any plane though).
Multipath crap and random radar error we currently have in-game really doesnt help though, nor does the fact radar missiles seem much more interested in other missiles than their actual full sized plane targets…
This mess will continue until gaijin fixes radars, fixes multipath, and either removes the R27ER or adds things that can actually fight it, which seems unlikely, since when they add things that can compete with the ER, the NATO versions will be nerfed into the ground, while the Russian ones will work on friendship, pixie dust and magical unicorn farts from Stalin/Putin themselves…
I’m full ready for the AIM-120D, AIM-152 and AIM-260.
While everything you said perfectly applies to anything above ground altitude, near the ground it’s a different story.
Down there I have generally no problem defeating radar missiles (except the R27-ER from rear aspect sometimes) thanks to how OP multipath is.
I’m looking more for tips to make the Super 530D connect as often as possible.
Right now in a headon at high speed near the ground the Super 530D just plants itself into the ground even without multipath.
It’s simply that it overreacts to every single movement the target does and it ends up going all over the place but near the target.
AIM-7F/M doesn’t have that problem in my experience as it goes much more straight towards the target instead of trying to pull some aerobatics crap like the Super 530D does.
I’m basically trying to get my Super 530D’s guidance to stop wasting my missiles with stupid manoeuvers.
Too bad ERs on Mig-29 are limited to 49km of the radar set.
im sure gaijin or MiG_23M will find some new documentation stating the R-27ER has an antimatter annihilation fueled motor that can propel the missile through time and space to always kill the target if those are ever added, since they seem content to ignore physics/reality when it comes to Russian stuff
cant do anything about guidance. Also, missiles planting themselves into the ground is almost always just multipath because gaijin made it so extreme that even ground based radar systems and ships radars cant track vehicles properly anymore
Yeah I have seen it happen.
Like sometimes the box just slightly goes below the aircraft and your missile instantly plants itself among the trees.
This is not quite what I am talking about tho. I have had instances where a target well over the ground and away from multipath territory just turned sharply and the Super 530D was overleading so much it sent itself away from the target’s path and simply missed by about 50 to 100 meters.
In order to achieve this against other missiles you have to initiate a high aspect situation then suddenly dump speed and turn as hard as you can while rolling in order to confuse the missile’s guidance.
With the Super 530D it happens all the time basically by accident.
EDIT : I just realised this might be a combination of guidance issues and the FOV of the 530D being so ridiculously tiny it might simply be losing the lock when pulling lead.
This would also explain why it only happens at low alt where the target can pull hard manoeuvers.