The problem is not CM’s,… it just that Mirage F1 isn’t able to dogfight any of the 11.0 guys, apart F-4’s and F-104’s,…
You’ll have more trouble aligning anyone to gives Magic-1 a good launch condition,…
Therefore, you will rely on SARH which again → can’t LDSD (MTI don’t allow that, it’s only giving a See-through-Ground-clutter function // only LD) → basically Radar missiles are only capable of shooting higher target, which also reduce range, going from that S.530F 25km lock range to 20km or even 15km for good launch conditions.
Yet that’s why AIM-7E’s are still better as it can easily reach their 25G in at terminal guidance, while S.530F asthmatic 20G is limited at long range aswell as having poor acceleration of the missile, making it hard to use, as you need to fire 1st, when you can’t
So for Mirage F.1 to be well placed due to it’s best SARH (2 missiles out of 5) you’ll need to be equal/under 10.7 BR to be equivalent.
Which is not possible as you still have lot of CM and 5 missiles(2 of which are Magic-1+R.530+2 S.530F), while Mirage 3E doesn’t have that → that’s why Mirage F.1 would remain at best 11.0 with basically less kill ability(no more Magic-2), as it can’t be 10.7 where it would horribly compress the 9.7-10.0 aircrafts which are mostly having low amount of CM, and no equivalent missiles.
(As reminder before Magic-2 was introduced the aircraft was already balanced from 11.0 to 11.3 because having more missile than Mirage 3E[3 missile], regarless of F-4’s having 8)
Therefore, you’ll have a not so fast F-104 like aircraft, boring and unable to dogfight anything on it’s own and stuck to go for 25km straight runs, hitting aircraft of Lower BR.
I don’t say that you(directly you) are unable to play it, like described above in full-uptier, but i’m also thinking/aware of all those newbies that doesn’t know anything and never adapt to their aircrafts
The Magic-1/Magic-2 comparison as nothing to help you either, i don’t know if you played some Mirage 3E lately, but Magic-1 have little to 0 Flare rejection at 10.7 already, and makes it tricky to play therefore hard to play for the “newbie” part of the community (basically 70% of community)
Having no more Magic-2 is only going to kill the aircraft gameplay wise, unless you wanted a Ground supporting Fighter to limit your amount SP point in Ground Battle.