Mirage 2000 Thread : Variants, performance, characteristics and sources

You can add the flight model in arcade battles that handle like a brick, everyone seems to be blind about that.

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why are the micas worse then the dev sever version.
they are so easy to defeat.

@Zayf has make a report about M4K drag, and sadly it got denied.

Yeah, and as you can see from this graph, M4K actually is have the most drag aircraft before reaching Mach 1 and yet only have a small margin when it reaches rip speed despite being a Delta-Canard Configuration.

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This all sounds pretty accurate from my experience with the 2K-5F this update.

A lot of the former top tier jets have been made much less meta by the introduction of ARH missiles. I hope ARH carriers get forced up to 13.3 or 13.7, as that would give 12.7 some breathing room at least.

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The explosive should be 12kg, not 4kg…

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i have no issues with magic 2 to be honest and they do feel better now compared to last update but yeah mica needs its fin AoA back and a smaller notch sector mirage needs a smoother FM and more CM
Also a radar rework would be nice not just for the RDY
chaff needs to be less effective at close range and radar burn through needs to be implemented ( meaning that at close range any pd radar with the capability to lock off boresight should not have issues locking a target that is deploying chaff or not and even when the target is deploying chaff, the chaff is ineffective because the radar will take priority on the bigger target over the tiny chaff cloud even on a close rear aspect lock when chaff can be deployed between the target and the radar because the target is to close for chaff to be effective

Do we think there is any chance of it getting an actual HMD instead of the two rings, maybe the Scorpion HMD or some type of TopSight/Owl?

has someone reported it?

I do not think so, but it is a bit iffy since alot of the HMD’s were tested but never fully serviced like the Topsight and Topsight-E. But According to Thales on their website the Scorpion HMD can be mounted to the LA-100 (the helmet you see most M2K pilots wearing).

Anyone experiencing wing snap get so easily now? Does this have something to do with the lack of rollrate in the current FM? Usually I can dodge a Phoenix easily with a turn+roll, now it always snap.

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It hasn’t happened at low altitude, but at high altitude it happens to me too.

Yes that’s the downside of the new FM and the more permissive instructor. Sadly it seems to be an instructor thing that happens when it combines inputs for elevators, ailerons and rudder.

Best way of adapting to that is flying more with the keyboards.

Well, no more crazy rolling then.

Yeah, gonna need to adapt to the new FM, it seems I’m still get used to the classic FM. Either way, it’s still nice to have Mirage 2000 that now can turn in high speed, something the old FM can’t do.

Hey what kind of fuel load do you guys take on the -5F now? I’m used to taking 20-30 min (no drop tank) on the other 2000s or 4000, since when you’re afterburning and hugging the ground it felt like I’d usually use 1/3-1/2 of that by the time the teams merged. But now bringing that much on the -5F feels too sluggish in a climb or flying defensive at altitude.

I carry around 19 minutes internal simply due to i was wing ripping if i carried anymore and then a drop tank.

Do you have the boosters instaled?
I always uninstall the boosters and that makes sure the plane wont snap, true you lose a bit of agility but you can pull at will.

Damn, without boosters thats a new layer of suffering. Haven’t ripped at all so far carrying 2x magic + 6 mica + 20min fuel. I am pretty reckless while flying as well

Same.
For the Mirage 2000s, I’ve never ripped with 20min fuel and AA armements, including with 8 AAM in the new FM.
For me, ripping my wings mostly happen at 20+min fuel and/or full AG load out for CAS, and only in those 2 conditions :

  • at the heaviest, when performing high G flat turns from mach.9 for a prolonged period of time (5s or more), at medium-low altitude, I sometimes get more than 13G and just snap a wing at some very specific speed (hence the long time, causing me to slow down and reach that speed)
  • When performing combined maneuvers including pitching, rolling and drifting (usually with mouse aim)

On some planes, like the 29, booster are a must, because otherwise they roll like a sedated hippo.

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