Mirage 2000 Thread : Variants, performance, characteristics and sources

If you had 25 min of fuel im not surprised that is an unbelievable amount to fight with its sim i understand you need the fuel but that is a heavy mirage for sure mixed with 7 missiles especially.

Didn’t help that the engagement happened right after take off, I’d dropped the pod already but still had all the internal. Pre-update though I had no issues with that amount of fuel, didn’t think the missiles would make such a difference

the parasite drag is pretty bad since we doubled our missile load

Mirage 2000s wrong flares release pattern

https://community.gaijin.net/issues/p/warthunder/i/NEjTmMQ3gGLi

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Pointed out to me by sniperwhg, RDY radar should soon be able to guide 4 missiles simultaneously instead of 2 only currently.

image

Edit: Change is now live

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Guys is it me or Mirage2K’s roll rate has been nerfed significantly?

It rolls like a fatass bomber without ordinance at certain speeds.

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Are the mica good. I barely see anyone use them

they are good at close range the bvr is gimped like crazy and are a quite buggy off the rail but still one of the best arh

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Yes, I remember it being in the datamine

How many bars is the TWS search supposed to be?

Its a 4 bar scan irl if that’s what you’re asking

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But why? Mirage2K suppose to have really good roll rate even with ordinance.

F-16C with full Aim-120 loadout rolls much better, Mirage2K looks like bus compare to Viper.

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How am I supposed to fly the Mirage in top tier now?

Can’t seem to get MICA to hit shit no matter what the conditions of launch are

You must be doing something wrong then.

My MICA’s have quite succesful ratio when it comes to killing enemies, even managed to get 30-40km shots on right conditions.

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How the hell does the MAW work in the game? Is it watching for smoke trails only? what is the range of the cameras? It feels less than useless since it will just go off for no reason. Not sure if its really helped in any situation so far

Make sure you bind the controls to be able to turn the MAW autodropping CMs on and off. I really like the extra notifications you get, but I can’t stand the automatic deployment of CMs. I use it for the warning only and do all the CMs manually.

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Got a question about the sea level top speed of the m2k. I know the internet says top speed is mach 1.2 but obviously the in-game m2k is much faster due to the 1.2 top speed being modeled as the rip speed. Is there a source that says the mach 1.2 speed is airframe limited instead of drag limited?

No specific source, but the M2K has a very low drag index, and plenty of excess thrust to overcome it and overspeed the airframe with relative ease.

I got that part but I’m confused as to what actually triggers the notification. Especially on how it deals with IR notifications

To my knowledge all MAWS are copy pasted from the F-111A’s MAWS atm