Mirage 2000 Thread : Variants, performance, characteristics and sources

that was marketing for F-104 : )

could be “Stock” bombs

Also for M2KD in that devblog.^^

huh? Everybody with sane mind knows that -5F was only an interceptor until the mk2 modification that was built for Greece

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Do gaijin devs/decision makers seem to have a sane mind to you?

I think there’s a need to go other a few things.

According to the French government, and pictures of the RMV, the RMV can use both Thalios and Damocles. As mentioned above, the Damocles is already about as good as it can be in game. Thalios would not bring much more. Zoom is great, thermal is great, and the pods are limited by their max range of 20km which is a game design issue rather than a pod issue.

For the GBUs, the 48, 49 and 50 are straight up upgrades other the 16 and 22, and have been datelined for the RMV. They use the same bomb and kit, but instead of just laser, they are also GPS. While better for historical accuracy, their lack would have absolutely no impact on the game
BAP 100 and 120GL would be more of a gimmick than anything else. Well, 120GL would be a fun glide bomb.

As for AASM, to answer pretty much everyone

Yes, the AASM could come to the RMV, since the D variant is basically a N that can’t fire nuclear bombs, and the RMV is a D variant. According to Gaijin’s book, since we’ve seen a N with AASM, the RMV could implement it (that’s also I guess the reason why the French -5F can use -9 armement since Gaijin did not made a proper check on wether those 2 are the same). Will it ? I am not sure. I hope so. My guess is that they might come this update if the devs can manage it (since it seems obvious they need to one up the R1 with the RMV without MICA), or in December with is a month and a half away.

As for the AASM, those were probably not planned at all. And like the AASM, they were reported, either externally or internally, so it should depend on if the devs manage to model them before update

I don’t think I’ve seen them reported. A report might have to be made. Either way, they could not change significantly from Mk82, aside from being actually worse since they might not deal much damage to tanks being airburst

Edit : nevermind a report was made like 3h ago

This is most probably coming. With the devs finally adding radar modes to the F15 and SU34 being usable as fighters, I expect the RMV and probably the 5F (following an old report on RDY ground modes) to have ground radar. The dev server is still getting updated constantly internally, so this could come for live even if it’s not here for now.

While AASM are far better than PGM (being pretty manoeuvrable and with far better range), I disagree with the statement that the PGM are lazy replacements. Also, with IR PGMs coming in the game, I expect the RMV to get them and that would significantly boost their usefulness (actually according to Smin RMV will only use IR so there’s that : Panavia Tornado (UK versions) - Technical data and discussion - #4710). Being able to fire them at 20km, with their booster turning off at about 5-10km from the target would make them much harder to locate and destroy for a SPAA, especially if they get the loft that PGMs are apparently lacking. I already do it to great effect with only Point mode at those distances on the regular PGM (but only at stationary targets)

Well, do you expect MICA IR to come already ? I would love to have a RMV with MICA IR. But as it stands, I think it would be too unbalanced to have such weaponries in the game. So, for now, the plane will use Magic 2, but I personally expect that MICA IR might be added by the June update, and that the RMV would benefit from it when they are added.

They needed an improvement of the 2000-5F significant enough to tell it appart from the C-S5*, which was struggling a bit against the more modern aircrafts. The new radar was godsend at the time, but without MICA differentiating the 2 planes, just the new radar could not have warranted the addition of an entirely new plane. Thus they added the ground weaponry.

edit : keep in mind I’m talking about differenciating the C5 and -5F because it was before the 4 magic 2 and HMD buff, which came weeks (or months ?) after -5F introduction

But now that MICA are here, and that the RMV will replace it’s ground pounding usage, I think I might make a report for the removal of non -5F standard weaponry

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When it comes to anything they listenned to all of you guys complainning.
And as much as i know the worst part is that to half of the community is split in between Russian and US Tech tree,…

But yeah go ahead, and tell me in what all the current Mirage in-game matches their direct BR Opponent ?

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Yeah, to be honest despite all of the Gaijin Shenanigans, I’d think French Aircraft player are one of the blessed community for a “Minor Nation”. IMO, Mirage 2000 is one of the most updated aircraft in War Thunder, ranging from the gimped version of Drone Age Update, up until now. And for the thread, it is 3rd most viewed thread in Machinery of War Discussion, and to reduce it only to aircraft discussion, then Mirage 2000 is the most discussed aircraft with only MiG-29 comes closer in second place, and Tornado comes in third place.

My biggest pet peeves in Mirage 2000 is when the -5F version is just basically a carbon copy of the C-S5 during its launch day.

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welp now we know. No AASM for the update. But not outright denied so future will tell

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I think they havent modeled AASM yet.

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What i hate about those answers is that when Smin says “AASM won’t come with the update” Does it mean they will come in another update? That it will come som time after the release of the update? Like i hate the vague answers like that.

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You are wrong on the subject of the AASM.
First : AASM can achieve the 70km+ range only when launched at high alts
Second : At low alts AASM have a 15km(Under 100m)-30km range
Third : Iirc AASM works with 2 impulses the first to make it fly and the second to dive on it’s target in order to lower interception chances.
Fourth : AASM is a smart bomb it can even be launched behing a mountain but gaijin won’t model that anyway.
Fifth : AASM would roughly be an equivalent to KH38 when deployed as gaijin don’t want to introducce LOAL capabilities
Sixth : TGP render distance being 20km AASM launch would be limited by TGP render distance because you can’t directly designate targets with the AASM seeker like you can do with Mavericks, KH38, PGM… You need either a TGP for the Laser/IIR version and Rafale OSF can be used for taregt designation with AASM IIR, and GPS version of AASM would just be an anti base weapon mostly as you can’t change the coordinates once launched.

AASM is a good weapon but due to how WarThunder works it wouldn’t be a broken weapon at least until the LOAL capabilities are added or TGP render distance increased. If introduced in ccurrent game state AASM would still be less broken than KH38.

In game the AASM would behave like a heavily upgraded AGM 123 Skipper imo. Going faster and further.

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The initial guidance is made by GPS, witch is not limited by the TGP, the AASM is primarily a GPS guided weapon

You cannot pick and choose GPS targets. Only way is to choose bombing bases. Also it has less TnT explosive than KH-38MT, so it is worse in that regard of killing bases in AIR RB.

You can shoot it from 30km approximately in the target area, wait for it to arrive close enough, enter the 20km area and guide it with your laser.

Even if it’s hard it is possible for GB

Please do not post images/videos of an ongoing conflict. Thanks

Even then this usage would rely on player skill rathher than on the weapon being OP. Because even if you start by launching it GPS you have to get in the 20 km range at some point. This would rely on player timing to close in the distance and lock a guy. You don’t just make a designation in safe ranges and yeet the AASM. Also this would be possible only with the Laser AASM with IIR AASM as Gaijin won’t model LOAL for now you’ll have to launch it in the 20km area anyway. Except if it gets exceptionnal levels of zooming via the seeker aiming if AASM IIR ever gets aiming from the seeker itself.

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Of course, doing this would only be possible with training, however it is not impossible (it’s even rather easy in realism, the fact of being able to see where your weapon is continuously allows you to estimate precisely when it arrives).

Another tactic would be to just circle the battlefield at a distance of 20km and at high altitude, this would allow to fire the AASM (the AASM being able to hit targets at long distances even when firing at high angles) while remaining protected from the Pantsirs (however vulnerable to enemy aircraft)

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