I have no idea specifically about the R-24R, but most SARH and ARH missiles got a slight buff with the reduction in Multi-pathing (though most can still easily exploit it)
MTI was made historically accurate and the Mig-23s joined everyone else in receiving the automatic mode switching that everyone else received about 6 months ago. I personally quite like it, but I know others dont.
The Flight model was also corrected and made more historically accurate. it was over-performing significantly. Though I have heard the Mig-23ML is still rather OP in a turn fight, but now you have to learn to manually change the wing sweep instead of relying on the auto-mode.
The Mig-23ML is still one of the strongest top tier premiums in the game. You just need to play more defensively than before.
You have also recieved quite a major ahistorical buff (at least in sim, but I think also in RB) where before the RWR on the Mig-23ML couldnt detect quite a few types of radar lock (like PD) , it now can. This gives you far more warning and situational than you did originally.
War Thunder tries (though quite often fails) to be historically accurate. The Mig-23s recieve far more TLC than most other aircraft do (still waiting on basic things like the Sea Harrier FRS1s radar gunsight to be added) But the Mig-23ML could probably quite easily be 12.0, so enjoy the fact its 11.7 and if you use it in Sim, its 11.3, even though its equivalent the Mig-23MLA is 11.7. Nice little bit of soviet bias for you there
It’s not that good anymore, this change in the radar is terrible, it doesn’t lock onto anyone, compared to the Pathom 4s, it even hits you if you fly underground
Automatic radar switching is one of the worst things they’ve added its caused my locks to disappear constantly, switch radar modes randomly and its not even historically accurate for the most part since every single aircraft with Automatic radar has a manual option for the pilot or RIO that should be in game
I think its fine where it is really, its just that its gets uptiered all the time to games with f14 that deny early game climbing. otherwise its pretty strong.
anyone else noticed that experting the mig23ml crew costs alot more than any other vehicle? its 1,770,000 SL meanwhile everything else is 1-1,2mil SL at most.
I mean the FM is still cracked, no plane can really compete with its FM until like 12.3. The radar nerf is pretty bad but its still usable since the R-24R is CW. Also the R-24T is unaffected and still pretty good.
Honestly Idk they nerfed the 24r into the ground and kept on going, it’s unusable for me. But r73s are a little to much give it like the 27r maybe just maybe the 27er. This may sound stupid but it’s a lot better than giving it 73s
It never used the R-27. The only MiG-23 that ever did was the MiG-23-98 (and even then I doubt it had the ER).
Even though it received a FM nerf and a second radar nerf, the missile itself was never once nerfed like you said. The plane currently sits at a BR lower than what other planes who shared a BR with it did, as it went from 11.3-11.7 despite many other comparable jets going up to 12.0.
I say Gaijin just fixes the radar to use MTI whenever the pilot wants and calls it a day, it should be plenty playable after that even at 12.0 with that change.