MIG 21S R13 300 down to 9.3

Gotcha

Tell me how you play out your average sim game with the MiG-21 or jets alike it

At 1.5km the missile will have exactly 1 second of guidance.

R3R2

The target has to be coming almost pitch perfect directly at you, and you as well have to launch almost pitch perfectly directly at him too in order to hit


Now dont get me wrong, I like R-3R for its BR, but sub 1.5km launch is far from reliable way of taking out targets.

Full fuel. Usually either full IR, or full radar, sometimes 50/50.
Take far left or far right spawn, and go flank 'em (Red arrows). Laying low, maybe like 50 to 80m above the water.
Once I notice the plane, I get on his 6, chase 'em, identify it and then either send R-3S when close enough, or shoot him down.
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(Took this map out of ARB, but who cares, same map a bit diff layout)

But remember, NO BOMBING BASES WITH A MIG, that’s a crime.

Average uptier game

i kept getting smacked in the face by R-3R back when i didt know what it was, i still do every now and then cuz they bait me into a gun head-on but fire last second and i couldnt react in time

Yeah, it’s not an issue of the Mig-21S being too high, it’s the 20+g missile slingers being too low. For example the German Mig-21SPSK being the same BR with R-60s and R-13M1s. Like most balance issues in game it a compression issue at heart.

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tbh they should reduce BR bracket for aircraft, instead of ± 1 BR that you can face, it should be ±0.7 cuz the difference in aircraft in each BR is insane and u will just feed the enemy. Its not like tanks where u can still get kills by camping for side shots in an up-tier lol

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and WAY WORSE engine.

and way worse RWR.

and having to pick between CMs and gun.

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Sure there are pros and cons to each, but I find the SPSK is better over all, just some counter points on its weaknesses

still more than good enough to get high up and orbital strike base rushers

while that is issue, with the early SARH missiles it’s not a massive one

at least there is an option for CMs
and it has 2x R-60s at a BR where many aircraft have no CMs

That statement is as vague as they get and vague statements bring as much value to the argument as second-hand toilet paper.

By what metric is it good enough?

its rear aspect only, and only search/rangefinding radar.

sure, but since it has extremely weak engine, it takes ages to gain speed; if you bleed it with enemy around, you might as well J out. Thus it cannot defend against missiles, and has to rely on flares. Did i mention its delta wing were talking about here?

Sure, at least it gets flares unlike some other 9.7 aircraft, perfectly fair statement.

R-60s, missile that infamously struggles with rear-aspect shots, now in basic rear-aspect only version, on delta wing aircraft that isnt particullary fast and has non-existent acceleration.

R-13s are the superior choice for SPS-K because with them, it at least doesnt have to play to its weaknesses.

zamn

Yes, it should go down at 9.3. Add it 2xR-73s and 2xR-24s just in case it suffers.

huge /s

more than enough power to get high and fast enough to boom and zoom people with the R-60s, you have to throttle back to avoided wing ripping anyway, so the ton or so less thrust doesn’t matter too much unless you get into a turn fight, which is a bad idea in a mig-21 regardless.

I don’t find that a massive issue against SARHs that are fired from within visual range, you are constantly looking for IR missile shots anyway.

depends on the situation, I prefer R-13m1s at the start for the base rushers that are just running in a straight line, then swap over to R-60s later for picking people off from fur balls where I’m more likely to have side aspect shots and people are turning more. But again, at least with the SPSK you have the options, the S only has R3S/Rs
Call it personal preference if you like but I find the SPSK to be a far better aircraft over all

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cc5033a4c2b2721a7aa71a68bdbb0263

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sure, but better RWR helps with positioning and finding enemies, assuming they dont fly with their radar off.

small advantage is still an advantage.

sure but from my experience, due to the weak engine, by the time you land, rearm and get into position again, the furball is long gone and game has been decided; now youre either sweeped or doing the sweep.

sure but it gets much better FM as tradeoff

nothing wrong with preference but I wouldnt call SPS-K better than MiG-21S, moreso so much better that it shouldnt share BR.

I literally never had to throttle down with SPS-K outside of rapidly descending.

if you want to get any positioning and speed at all, it matters.

sure i agree there, but 21S at least can regain its speed in sensible amount of time; at least when compared to SPS-K.

People still calling it a bad take whilst I get chased down by a Mirage going 200kmh faster than me and actually having viable missiles.

At a speed range of around 420-760 kph, your MiG is more maneuverable than the Milan. Take advantage of this by maintaining that speed instead of mindlessly clicking the controls and thinking about missiles, which are poor at this speed compared to the aircraft’s maneuverability.
If you’ve never considered something called “corner speed,” “sustained turn rate” it means you lack skill and game analysis. Your topic and your arguments only confirm this.

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