👏 Omegalul 👏
LMURs, magic DIRCM, nerfs to Abrams and Leopard 2s. BR increases and bad decompression, and so on and on totally have nothing to do with the change. Russian players just suddenly became that much better and everyone else that much worse.
And hey, that one guy has good win rates from playing in a full squad before the changes/nerfs and now is playing a different nation.
Also, talking to Alvis is wasted effort. He defends Russian stuff, always. Which is funny since he doesn’t even play higher BRs.
I don’t sit on the forums longer than a few minutes to reply. Things slip through.
Either way, the BVM still maintains a 57% rate despite 3 out of 4 games not including the Mi-28NM.
I ran into him only once playing high tier, and he wasn’t very good.
I noticed that too dude has no idea how bad the bias is in Top Tier lol Thats all i play im definitely an expert in the suffering
Explains why he mostly plays low tier. Where Russian stuff is arguably even stronger, but aside from the Yak9k lacks the fantasy elements to the same degree.
I feel like a three times increase in KD for a tank thats the basis of your argument would be kinda obvious tho.
yeah thats not how that statistic works it just tells you that theres one MI28NM for every 4 T80BVM with 16 Players on a team and russia being the most popular nation im gonna let you figure out how likely (or rather unlikely) it is to have a russia game without an MI28NM. Since CAS costs SP theres obviously going to be less helis for every tank.

The update starts in July’s statistics, not Junes.
June’s is pre-patch.
T-80BVM win rates:
Pre-Leviathans: 50.7, 52.5, 54.2, 54.2, 46.8.
Post-Leviathans: 41.6, 44, 50.9.
Post-Tusk Force: 57.8.
T-90M win rates:
Pre-Leviathans: 49.4, 51.2, 52.7, 53, 45.3.
Post-Leviathans: 40.4, 42.7, 49.2.
Post-Tusk Force: 55.4.
The drop happened prior to Leviathans.
And rebounded to older pre-Leviathan levels before Tusk Force’s update.
M1A2:
Pre-Leviathans: 42.7, 40.9, 41.1, 43.1, 47.3.
Post-Leviathans: 50.5, 48.7, 47.8.
Post-Tusk Force: 45.4.
Last time i checked June had more than 25 days and so does September. Which also perfectly correlates with the smaller drops/increases in the update month and the big ones in the first full post update month.
And like i iterated 4 times already, check the numbers of additional players there is no number big enough to make that swing on their own.
@Perinvisus coming in to defend his favorite Russian vehicles.
I have 7 tech trees in War Thunder at 12.0 ground, and I rarely play Soviets.
After all, the only reason I have Soviet top tier like I do is because of Warsaw vs NATO matchmaking that existed for many years and I had friends that played it. I could only play Soviets if I wanted to squad with them without >4 minute matches because China wasn’t in-game yet.
I’ll keep criticizing Russian vehicles.
Enjoy your low BRs I guess, Perinvisus.
@H_ngma
25 days is higher than 5 days. So stats dictate to use it for pre-Leviathans.
23 days is higher than 7. So stats dictate to use it for pre-Tusk Force.
If they were closer to 50:50, then you dismiss the data for either side without a week by week visual.
I was bouncing between tabs and looked at the bottom of another statcard.
No, there’s 1 Mi-28NM match for every 4 T-80BVM matches, not one Mi-28NM for every 4 BVM spawns.
The matches played are not the same as the amount of spawns. I play top tier regularly and own the majority of it, including Russia. I rarely even see Su-30SM or Mi-28NM.
No they dont. You would be right if the amount of games played was distributed equally over the whole month. But its safe to assume that post update the game gets a boost in players which like i said correlates with the small change in the update month and then the big change once the full month is post update.
??? Thats not how math works.
The MI28NM has 3% more spawns than games and the BVM 5% more thats borderline no difference. Every single player playing a game counts one if the MI28NM has 25% of the games the BVM has in a team of 16 then the amount of BVM games without one cant be high.
I really dont understand why you people keep parroting your statistically completely irrelevant anecdotal stuff thats absolutely worthless in this discussion
Its absolutely insane that you guys would rather believe a statistical borderline impossibility than the very easy explanation that newly added stuff thats leapfrogging current stuff is responsible for massive winrate changes like occams razor is a completely foreign cocept to you.
Man, that looks like some enrapturing gameplay. I see why people research helicopters now.
18 kills, 72 launch. at least the lmurs take more time to launch that much due to the limited 8 missile.
people complain but its the idea of heat explosive against he
I didn’t word it well.
My first comment here was expressing frustration over the Mi-28NM getting special treatment, not that it’s overpowered. It’s not Biased because I hate the LMUR. I’m trying to point out that it’s not common enough for the win rate Russia has. The majority of the problems with balance are due to the Meta players migrating.
1 in 4 Russian players at 12.7+ do not own the Mi-28NM.
Yes it is, its literally more popular than the BUK, its by far the most played top tier Heli. The only Heli with a higher monthly max in 2025 than the MI28NM is the KA50.
they dont have to if you have 1 MI28NM player for every 4 players with a BVM then thats enough.
Dude ive already calculated above that even if you take the most favvorable numbers for your theory which is 100% winrate for every additional game/player post update then the average winrate for every player would still need to go up by a significant number. Its plain and simply such a convoluted unlikely explanation compared to just broken addition = higher winrate
#removefnffromcas
The BUK is a terrible SPAA.
You don’t. 1 in 4 players for the Russian Top tier do NOT have MI-28NM. That’s blatantly obvious.
It’s still a 70Sp spawn compared to a no idea how many hundred sp heli spawn
Bru not every fourth Russian top tier player has to have one it’s sufficient that for every 4 T80BVM there is one MI28NM on average
And helis can have a field day dodging arh missiles regardless. You just have to hit the notch, its also as easy for Planes to notch and just avoid the missiles after they have fired the load. Pretty weak datalink. Multipath also being an option.
slm atleast can attack planes whilst losing to LDIRCM helis like Ah-64E/Mi28nm/Z-10Me. For those helis you need to spawn in cap/cas jets anyway to take em out.
Ive usually done that, to help out the team. Rather than playing sams, just gun down helis/ if possible take laser guided armaments or tv guided and drop kick the heli