You don’t need to explain to me that heavies are BR sensitive, I’m familiar with the concept. At 7.7 the Maus is at a BR that allows it to be competitive but where there are many counters to it. It works fine. It’s already balanced.
I don’t care about whether you think the Tutel is good or bad, I’m asking a completely different question. If superheavies are impossible to balance, why is the T95 still in the tech tree and not available every year like the Maus?
Hint - maybe it’s because it’s untrue that you can’t balance superheavies.
the Mk 7 aint imune to anything frontally
Its legit buns
Slow,its from UK so we know the story about lacking firepower,it doesnt really have that much armor since it has big ass weakspots
The only time i managed to do something in it (Which wasnt even a good game in my definition) was when i angled that shit box from a very long range (which btw,its not the case for most maps at that BR bracket)
The only way this affects balance is spawn point cost. Sorry, I am very sceptical that a difference of 30 spawn points is the reason why the Tutel can be in the tech tree and the Maus cannot.
War Thunder’s TD designation for the vehicle is incorrect - it was historically a superheavy breakthrough tank, not a TD - but I can see why they would want to use that designation in the game. But it has no bearing in this discussion.
In both instances we are talking about extremely well armoured but slow mobile bunkers with excellent guns.
If one can be in the TT, so can the other.
Germany has very thin lineups between 7.0 and 7.7 (included) for obvious historical reasons. The Maus definitely pads it up. It’s not like German 7.7 is overcrowded.
When I played Maus even when I get downtier once in a blue moon, I get bombed by this premium a2d, then some artillery just overpressure me through landing their shell near the breech area and they added a lot of 155mm for the past two years lol heavy tank used to have meaningful armor now it’s become their former self. It’s still frontally immune to most apcbc round before T-10M shows up when turn the turret away from them, but you already trade your speed for armor, like the T95 who else gonna play it if it gets pop’d so easily by everything and having 14kph top speed? No one will play them unless they are fools
Like legit any other vehicle,i was once in an uptiered match in my maus trying to spade it and still managed to get 9 kills before getting overrun by 5 dudes
Its just maybe how you play that tank in the first place
My tactic in that shit box its simple
Pick the nearest spot for sniping and if you know the range,the cannon will be to good use
(Try to use spots where you can bail out easily)
Jumbo its legit a good vehicle lmfao Who complains about that Never mind i recalled something i retract this
It goes down like butter but the Jumbo can kill you like butter
It’s literally in the most perfect place rn for the entire game’s lifespan. Alot of vehicles with HEAT and ATGMs got uptiered while Maus stayed where it is and now you can actually utilize it properly.
Don’t play the Maus like most other tanks. You’re not supposed to be pushing or playing peek-a-boo, you’re supposed to hold points and snipe. A good Maus player puts massive fear into any enemy that plans to push down a lane you’re overseeing, make that your advantage. Also make sure to angle the Maus, because your armor is strong enough to make even APDS shatter. At any chance you’re starting to get surrounded, use your amazing reverse speed to retreat and smoke shells from the 75mm to quickly smoke off any points your enemies can come from. The Maus is the definition of a one-man army tank and players who utilize it well will give big headaches to even the best in the enemy team.
No longer an issue when you get good AA players. I tend to be target number one for hostile aircraft cause I am that annoying for them, shot 5 of them in 1 match at a time, cause they all absolutely hated me.
Don’t agree with that last part; bailing out is cowardice.