Matchmaking

I’m a new player and was wondering why gaijin has not added skill based matchmaking. I feel it would make the game better and more enjoyable for new players if they were able to learn the game instead of being sent back to the lobby every time, and facing massive burnout from the game because of it.

SBMM is not a good idea period

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Skill-based matchmaking does not work. What if a friend and I decide to start anew with another nation? How long until we find a match because of SBMM? 4m? 6m? It ain’t fun, but it’s cruel, and that’s how it should be. If you are unable to destroy the enemy tank, stop blaming premiums and start learning weakspots.

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Because 1. The game already has a matchmaking system that can’t be easily paralled with a SBMM system at the same time. The BR system is ultimately the gauge of fairness.

and 2. All SBMM does is punish you for learning how to play by putting you into sweat lobbies for doing well in a few games. Every single game with SBMM plays out like this:

Get the game, have fun for the first few days, SBMM sees that you had 5 good games and all of a sudden you have to sweat horrendously hard to maintain even neutral statistics. You have to ALWAYS play at your best or you simply do poorly. Nobody hops on War Thunder expecting massively competitive matches. It’s a sandbox vehicle shooter. This is not CSGO or League.

The most they should do, and as far as I know they already do this, is separate your first so and so many games into a separate matchmaking pool, but as soon as you have enough games (and this shouldn’t take that long) it should put you into regular lobbies with the rest of the playerbase.

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To argue in another way:

GJN did everything in the last couple of years to get rid of very good players.

Today I don’t know a single hyper skilled squadron playing on EU servers frequently. Back in the days you faced several of them every day.

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