Matchmaking is unbalanced!

Anyone else having issues where matchmaking has been completely unfair? I have taken almost 20 losses to 4 victories over the last 48 hours. Not sure if Gaijin even cares at this point because I haven’t seen any changes since January on the issue.

let me guess. Germany?

I have games like that all the time. The matchmaking absolutely stinks. From my experience over the last 2 years, there are only 2 types of team in this game.

  1. There is the team that smashes the other team.

  2. And there is the team that gets smashed by the other team.

When you get beaten, every time you die, don’t just spawn back in, look on the map and see if your team is anywhere near the zones, if not, that will be why you lose. If the sit back pot shotters won’t help take the zones, who is going to take the zones? How can the team win if they don’t take zones? Simple answer is… they can NEVER win without zones.

That’s it. What I hate, is the way I always seem to be on the crappy, sit back pot shotting, noob team that always gets smashed. A lot of the time, I end up just one death leaving when I notice a team of sit back pot shotting noobs.

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We don’t have skill based matchmaking so it is your luck running out, this also apply to Realistic battle as well. Piece of advice ? Avoid weekend.

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It’s just chance. The chance of getting at 18 or more losses in 22 matches is a little less than 0.2%. Unlikely, but still possible. For reference, if you played 1000 hours of matches, and a match lasted 10 minutes, you would have played 6000 matches. After calculations, the final results is such that you can be expected to have about 12 of these streaks happen during this time (including winning streaks). So it’s not abnormal by any means.

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idk if anyone else is getting this but most of the time (especially in 9.3) I’ve been getting full uptiers except the majority of my team are 9.3 while the other team seems to be mainly comprised of higher tiers.

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Yep, all the little kids with their mom’s credit cards get on over the weekends, and it’s unbearable when they are all on your team while the enemies are a finely tuned team. Really just sucks the fun out of the game tbh. I don’t care how many times gaijin says that it’ll increase the wait time, anything to not be on a team of window-lickers.

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Probably not what you mean since I play Ground Assault (PvE) almost the entire time, not Arcade PvP battles, but I can confirm that weekends make for a lot of terrible rounds. It’s one “advantage” I have from sleeping badly, I can play an early round between 5:00 and 7:00, that increases the chances of winning.

It is somewhat frustrating to see clueless players charging a bot spawn over open ground, then spam help and repair requests when their tanks get disabled.

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Yeah, I hear ya. Weekends are my best chance at getting online for several hours due to work. Hopefully Gaijin can do better so that we can avoid kids buying premium gear and ruin the game. You and Zyranovos hit it right on. Weekends have been a pain lately. Doesn’t help that I’m in Japan and have to bounce between NA and SA depending on the time.

I do play Germany, but have usually had balanced matchmaking for the most part, until about two weeks ago. I can only gain traction during the 3-4 games I pay a night. Then get wrecked again. I know about the stigma of Germany players always complaining. This isn’t that type of complaint.

idk but I’m at br 5.0 and I’m facing jet fighters… ain’t they supposed to be at br 7.0 at least?

Working days seem to be the reasonable time to play Ground Assault while weekends are swamred by wallet newbies

Ground arcade? you can see A10 but that thing is slow pig, if enemy also has someone that spawn fighter, your A10 will not make it to drop the bombs as fighter are spawn right behind CAS and they will likely get you before you reach the battlefield lol

was talking about air arcade (yes I play air arcade please don’t hit me)
I meant that I’m seeing 7.x fighters while my best planes are 5.x which shouldn’t be

If the best is 7.0 and you are 5.7, that is covered by the rules of arcade. That is not a bug. You can prevent it if you only bring one 5.7 and one 5.3 and the rest lower.

The latest update is extremely biased. Like someone said in the thread, there are 2 teams, one thats smashing everyone and one that gets smashed. There is no more even battles. I have found myself on the dishing out “smashes” and had 10 victories in a row. Then had to log off only to come back later in a few hours and get completely “smashed” 20 times. Makes for very shitty gameplay. BUT, since there are kiddies that have access to mom/dads endless credit card, there is no real balance. The owners of WT know this and just want to make a dollar vice creating a “good game play” experience. The bias is completely obvious to the point its hilarious. I mean I had a “new in game” kid in BR 5.7. He just bought his way into the high tier cause the thought he’d be able to smash people. Plus when I see someone’s profile with only 10 games and racks up like 11 kills in the game, you know there is something fishy about it. Either some troll started a new account and “bought” his way up in BR 5.7 (for whatever reason) or their is extreme programming bias. We will never know. Just makes for an overall shitty experience. One that WT and Gaijin just don’t care about. Its not about skill or fair anymore in computer games. Used to be, early on. Then it was and still is all about cheating. I just don’t get it. To this point, not even sure why I play. Just drawn to it. Probably like gambling. The idea that maybe you might win. Oh well.

Are you progressing by spading or playing new vehicles as you get them without modifications, or are you playing the same composition with spaded vehicles and Aced crews?
I’m also curious as to what vehicle mode you’re playing.
This game is meant to cycle you through different match experiences in a grand cycle, so it sounds like you’re underperforming when it’s your turn to score high.

I have a couple of questions to go in this:

  1. Why does it seem that players who’s…rank? is very high, such as 100, get put on the same team. This is not an uncommon occurrence but a regular one as I have looked at the profiles of players of teams that seem to win quickly.

  2. Why is it that many of those players who are of such a high rank come into a 4.0 BR arcade match with the strongest tanks they can? Is it because they are not as good in the lesser tanks? Not nearly as good as those of equal rank? A combination of both iterations and just want to flex?

I ask because if I were a very high rank looking to basically flex in the lower levels, I would come in with the worst, least protected vehicle I could.

Blame battlepass tasks. Some of them are so absurd, that seeking the simplest, most efficient setup leads to this.
Even then it feels like the game intentionally stops us from finishing them quickly.
In the matches I’m allowed to win for a win condition, my teammates will be uptier and strong. I have to compete against them for points. Then in the downtier it’s unwinnable. Teammates evaporate without scoring kills. I’ve lost multiple battles with over 16 kills and 2 or more zone caps.

Also events. Why would I grind tier 6 for 1k-1.5k matches when I can score over 3k consistently in tier 3. It takes all day to get 35k at that rate.

I used to grind my highest ships and farm RP for modifications during events, and even that takes forever, so I drop to my solid coastal/bluewater comps at 4.0.

My first match for Naval after the latest big update was in a full 1.0 uptier to 6.0 where my team had 10 5.0 ships and sprinkled 5.3, 5.7 here and there and I think 2-3 bots. Meanwhile the enemy team had 10x 5.3, some 5.7 and 6.0 with maybe 1 person or a bot being 5.0. To clarify, we had ZERO 6.0 players, so the ENTIRE enemy team was shifted up by 0.3.
I started the match by seeing my teammate being obliterated in his destroyer in spawn. I had to watch entire enemy team of cruisers taking potshots at us, as that’s all they could see. It was just a wall of shells incoming. I barely survived in my destroyer while making funny turns and had to play with 29% crew, which didn’t last long. Very quickly there was a beeline of cruisers for the A-B caps. I still got 3 or 4 kills and didn’t see a point of respawning, as the match was already decided by gaijin.
TL; DR: We lost the match by a mile with no chance of ever winning. Total waste of time and boosters.