Match quitting is an epidemic that MUST be addressed

Says the cannon fodder who cant win a match without being bailed out by teammates. You brought up KDR not anyone else. It’s just sad you are the only one here that doesnt get it.

Youre the only one buddy and have I chosen to ignore you through this conversation? Clearly not.

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You were the one who brought up my stats, no-one else has been touting that…

It’s sad that you can’t carry a conversation or a discussion.

You edit to reply… Damn… Pretty sinister there…

So where’s my M18 stats come into this?

You literally brought this up and I only responded because you have absolutely no idea how the game works.

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Doc its a pvp third/ first person shooter and that is is, caps are just extras

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Its an example to illustrate that Wins and KD are directly related. I brought my own stats into it and happy to show more. KD contributes to wins more than any other action in the game. You can deny this and continue to be wrong.

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Again though, just because you got all those kills, and they didn’t, doesn’t mean you did anything for the team, or that they did nothing, which is where that KDR fixation point was brought to…

The fact you actually went to statcheck my M18 for no reason shows how little of a point you had with that assumption you made about your teammates.

It’s not just that though. And to base any weight on the worth of a player on any one thing is ignorant and dismissive.

That’s your interpretation of the stats you want to put out, it doesn’t mean anything in the wider sense of the game overall.

The enemy took 129,800 points from your team due to your losses while you only took 37,500 from the enemy, meaning your team essentially had to make up the rest of the 92,000 points you lost.

A game has like 18.000 tickets… 130k points is 7 games out of 1300 games played, kills don’t mean crap and these stats reflect nothing.

Those 366 kills could have been 366 game winning kills, preventing a capture, saving a teammate etc, your 700 kills could have just been spawncamping kills doing nothing but padding your stats.

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Not every match has a penalty for dying in the tickets was my point about their error rather than even giving any air to it.

Like, to make that assumption, to paint me out as a detriment to my team, over a point raised on a discussion forum is pretty peak ignorance to be real…

To statshaming is wrong, it does not make a valid argument about what ever.

I dont know the answear to this question, what is 1 kill worth and what is 1 cap worth and what is it worth over time?

We already discussed this, please go back and reread the posts beyond the first sentence. You asre just talking yourself in a circle.

Because most of your tanks are SPAA which you arent very good in. If we compare the M18 to your Tiger with a closer to 1.0 KD you win more…imagine that.

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You’re the one going around and around by continuing to bring more of my stats into it.

ODLs are causing trouble and issue, and their crew locks need to be reviewed.

You’re really going to be playing stupidly powerful French lineup and then claim the winrate as your own?

We both know that 375 kills out of almost 1400 battles contributed very little to any win and even if all of them resulted in the win it’s less than 30% of the time…not good at all.

We also know that that spawning camping ends games because people quit or run out of SP. Either case killing wins, dying loses.

Look at your last 10 games, whats the KD for the winning team vs the losing one?

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So many assumptions, and not enough sense…

Just the same as assuming that every death I had cost 100 tickets.

Considering my stats trump your in both KD and wins, it just further proves the correlation between the two.

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It does, thats the game mechanics, what you are trying to argue is that your assists and captures make up for that 100 points.

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I’m sorry, but not every gamemode has that effect… Maybe you should pay attention.