Match quitting is an epidemic that MUST be addressed

think the same as you, it’s a real shame and it looks like a third rate mobile game.

But amazing no one cares and here they even defend it with :

If you just want to play a tank, the map I don’t like … I don’t want to feed the enemy.

And much more excuses garbage…

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Don’t bother even suggesting changing the chemotherapy that is top tier right now, because half of the people who will argue not to punish or change one death leavers, are one death leavers themselves. First they argued one death leavers were “people who are too broke to have repair costs” so gaijin fixed repair costs. now their argument is “address the viable resolvable matters first” when they really mean “dont punish me cause I’m a shitty teammate in a teammate orientated game” no fix will stop the selfish, toxic teammates that haunt top tier.

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that is because the grind is so fuqing long that we want to get in as many battles as possible. what they need to do is reduce the grind

It won’t be addressed since it’s a direct consequence of Gaijin’s actions and thus one would logically conclude this is intended.

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More crew lock… Ignore those who will proclaim that it’s penalty for playing the game, it’s penalty for playing the game recklessly and ignorantly.

There’s a reason you can respawn, and we do not care about what you don’t have… Backups are available at the spawn screen now so there is no excuse, but alas, they will put every reason they can out there…

Going match after match, spamming them for haste, I don’t think does you any better than remaining in the match, and losing…

But if you stay and win, and actually do things in the battle, then you’d be getting a good payout.

Yes, because crew lock is so effective already…

It needs to be expanded to include those who intentionally run one vehicle in thier lineup to avoid it, hence the issue we actually have.

You are talking nonsense, it is a team game because there are 2 teams. The system is not all against all or similar.

But whether the people are pitiful and the game is poorly planned is another story.

The only thing I agree with is that they are not going to do anything to fix such a serious basic flaw.

Fixing the issues that cause people to 1DL is the best way to solve it.

I do agree, tanks shouldn’t get more expensive to spawn when you respawn. It’s incredibly annoying to use almost all your sp to spawn for a 3rd time.

Fix the causes, not punish the players.

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That won’t do jackshit. 1 vehicle line-up prevents crew lock entirely.

And even on a full line-up, what’re you gonna do? Lock all nations? Buddy, I can just switch games. You think I give two shits about the enemy in blue? No, I don’t nor do they care about anyone else unless they’re in a premade squad.

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But that’s to make the game harder and more paced lol…

If I can spawn 8 times in a match without too much effort, then you should be at least able to pull at least 3.

But it won’t be, since this is exactly what Gaijin wants.

what reason do i have to stay when i am bottom tier in a premium? and that still does not fix the issue of the games being lopsided. any team with america has a 90% chance of losing. no damn point to stay in the battle with that low of odds. of course gaijin will not fix it. also, does not fix the underlying problem of the grind being to damn long. taking over 6 hours straight at 10k xp per game with premium account to get an 11.0 vehicle.

This is only a team game by technicality, but not by gameplay function.

This game pits two groups of potential gaggles of morons against eachother with zero emphasis or reward for cooperation.

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Its so easy… add +100% reward on xp and sl to people who stay ingame until the match ends.

Double reward will solve this issue im pretty sure

But gaijin will think: “More stuff?! for free?! but we need all the money!”

they are too damn money hungry to fix the game

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At top tier, the problem is small maps. There is legitimately no reason to respawn after your first death if your team doesn’t take the power positions in the middle of the map because you’ve already lost and you’ll just get shot.

Small maps are due to all the CoD transfers who don’t like anything but the generic 3-lane CQC maps that Gaijin keeps pumping out. Even the “big” maps aren’t that big when you consider that most of the time the teams are separated by cover and crests in the middle of the map that force them to play in the center. All the good big maps get down-voted by the community. Red Desert and Pradesh got obliterated. Even Sands of Sinai, which is still a three lane map, got completely ruined.

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I think people say this constantly, to try and validate thier issue with the game as being something ‘manipulative’ by the company, but I think you’re sorely mistaken because you’re only looking for reasons to validate your ignorance.

Even stuff as simple as no repair cost, or even 25% more rp/sl would be enough for lots of people.

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