Map sizes in Ground Realistic Battles (Poll)

Map sizes at interwar era are:

  • Too small
  • Fine
  • Too large
0 voters

Map sizes at early WW2 era are:

  • Too small
  • Fine
  • Too large
0 voters

Map sizes at late WW2 era are:

  • Too small
  • Fine
  • Too large
0 voters

Map sizes at early cold war era are:

  • Too small
  • Fine
  • Too large
0 voters

Map sizes at late cold war era are:

  • Too small
  • Fine
  • Too large
0 voters

Map sizes at modern ERA are:

  • Too small
  • Fine
  • Too large
0 voters

I prefer:

  • Mixed terrain without infrastructure
  • Mixed terrain with light infrastructure
  • Mixed terrain with heavy infrastructure
  • Urban city
0 voters

My preferred engagement distance is:

  • Beyond 2000m
  • 2000-1000m
  • 1000-500m
  • 500-250m
  • 250-100m
  • Less than 100m
  • I want to see the whites in my enemies eyes as I bayonet them with my tank
0 voters

Should there be more options for concealment on maps? (Hedgerows/Shrubbery/Dense woods, etc):

  • Yes
  • No
0 voters

Should there be more map bans available?

  • Yes
  • Also yes
0 voters
5 Likes

Modern Era

Gaijin: “92%? Not enough.”

p.s. Advance to the Rhine, Campania, Carpathians, Sweden, to name a few, should be omitted from 10.0+ Ground Battles.

2 Likes

I’m weird. I like both big AND small maps in my modern tanks. Sometimes I just want to be in and out.

Nah maps at top tier are fine. I don’t like maps being too large it just makes it take longer to drive to the objective.

1 Like

I’m assuming you mean drive to the action? I think if gaijin actually made it so on larger maps team sizes were larger + players were actually forced to stick around instead of leaving early or it was a mode that had drop ins to keep the populations stable mid/late match it wouldn’t be as bad as you think.

you might as well just play COD

3 Likes

You may be searching for: Advance to the Rhine

This map, though small in size, is well designed with actual depth and width, and separation between lanes. That is to say, it’s “larger” than many maps with longer edges only except for the fact that you can hear engines and people all appear big :D

Bro,

I’ve been playing since 2014.

Respectfully, I didn’t ask for reccomendations.

I simply shared that I like both kinds of maps.