Map design does not take in to account positioning for SPAA

Larger spawn detection zones and widened ends to the maps to provide maneuverer room for SPAA. The lack of development for 10 years in map design is a sign of stagnation. The developers responsible for it have consistently failed to take in to account the needs of vehicles playing the game.

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I don’t know what you’re talking about, there is no problems with map design in relation to SPAA

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SPAA is forced to hover near the spawn to prevent enemy flankers from killing them.

The spawn is a giant “KILL ME” sign for CAS as this is where most lower skilled SPAA players sit rather than repositioning.

Most maps do not allow positioning as an SPAA that both offers protection from flankers while also allowing maneuver room so that CAS does not easily spot you.

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Do you even know what the topic of the thread is?

This is one facet of CAS that should be, and is easily fixed. Remove the ability of CAS to spawn behind enemy ground units spawn locations. No need to redesign the maps. CAS spawning in the front and to the flanks are acceptable but spawning behind enemy ground forces, not so much.

[Domination] Sinai, zero positioning available for SPAA

[Domination] Port Novorossiysk, north side has some area to move in south side has nothing

[Conquest #1] Spaceport

No room to move as SPAA beyond sitting at spawn waiting to die

[Domination] Middle East

No room for SPAA to move from spawn

Breslau.

Until maps have been reworked to allow positioning for SPAA CAS will be unbalanced.

They can, I dunno, move away from spawn?

Rather than sitting on the same spot, dying over and over, making more of a bonfire beacon for the air to spot spawn from…

I also wasn’t aware that we had 10 years of tanks in the game…

Yes, planes can move from the airfield to any corner of the map and engage from any angle. That is the benefit of 3D engagement.

When you are in a ground vehicle you are not afforded the same boundaries and are restricted to the confines of the map which are often lacking such maneuver room.

Again though, you can move away from the spawn and move away from where the planes know you will be…

This is a commonly overlooked feature, movement that is…

The inverse of this is that someone has to try line up a shot at over 200kmh, and try get a bead on someone who isn’t at the normal spot that everyone is, AKA the bonfires of the past wrecks… And that’s without having someone put some rounds at them to make them not able to take that angle.

You also didn’t address your 10 year map design quip being pointed to…

Yes, planes can move from the airfield to any corner of the map and engage from any angle. That is the benefit of 3D engagement.

When you are in a ground vehicle you are not afforded the same boundaries and are restricted to the confines of the map which are often lacking such maneuver room.

Repeating it doesn’t make your stance any stronger… You aren’t limited in the spawn you choose or you movement from spawn…

You are contending a plane that has to maintain speed, and has to keep airborne, compared to you being able to sit behind buildings and trees, taking opportune times to fire rather than spamming fire to make it clear as to where you are.

The fact you ignore the points, repeat your own, and refuse to engage, shows you’ve learnt nothing from any interactions, and you’re only choice is to keep ignoring the points opposing yours, to solely keep on going.

Yes, planes can move from the airfield to any corner of the map and engage from any angle. That is the benefit of 3D engagement.

When you are in a ground vehicle you are not afforded the same boundaries and are restricted to the confines of the map which are often lacking such maneuver room.

Again, repeating your statement doesn’t make it any stronger…

If anything it makes it weaker, and it makes it clear that you aren’t actually engaging as per a discussion would forgo.

Get good, and stop being so beligerant.

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“You aren’t limited in the spawn you choose or you movement from spawn”

“Again though, you can move away from the spawn”

“you can move away from the spawn”

When you have a new thought you would like to share I will discuss it.