That crude aiming is enough to turn Spikes, Akerons and whatever other ground launched MITL missiles they may add later on (AFT-10, ALAS) into almost NLOS missiles
As soon as there is a corpse in an (un)fortunate position you’ll be able to use them against targets that you otherwise wouldn’t be able to attack
Similar to the UAV trick, but a lot more reliable and easier to execute
I wonder if anything else will change. These munitions will still be kneecapped by the current POINT lock range and a TV/IR lock being required to launch. If the introduction of MitL guidance is combined with an extension of POINT lock range, or the complete removal of a TV/IR lock being required and allowing for NLOS INS/GNSS launches it could be far more useful than “just” an introduction of MitL with everything else remaining the same would be.
It would also be helpful if they fixed the targeting system as it has a tendency to not lock or aim at the wrong target all the time. even if I aim accurately
Same, though just test fired it because its been a while and it seemed to work in test flight, I think its one of those cases where the server just hates those weapons but client side they are fine.
But they have such short range, are so slow and so easy to intercept that I doubt you would ever actually need to use MITL.
Yeah, I agree with that assessment.
Yeah, though ive had major issues with it just being intercepted by Roof MGs every single time ive tried using them lately. But watch them not add it because of its BR as a “balancing decision”
the comment was in regard to the listed weapons in this thread and those not listed but assumed.
For example, AJ168 lacks IOG, so assuming it gets MITL, it is unlikely you will be able to employ the tactic of firing at a map target point and then setting a specific target post launch.
In contrast PGM, AGM-84, Spice, etc that have IOG and/or GNSS will likely be able to fire at a map target point and then set a target post launch.
The stongest of these by far will likely be the AGM-84 and KH-59 given their very high kinematic range. In theory enable precesion kills well beyond the range of any SPAA that could reasonably counter
Yeah, it’s just somewhat artificial, with some weapons having an oddly short POINT lock range.
That depends entirely on if they rework launch conditions. Unless they change things you won’t be able to fire at a target point unless you have a TV/IR POINT lock first. That’s what’s stopping you from using these weapons in a (very bad) NLOS LOAL “mode” right now.
From watching the video I seems like Gaijin is doing some work with man in the loop systems like the no single screen likely a spill over from infantry mode. Good work hopefully we get some more loitering munitions then.
I tested this in a different context recently, as long as you have line of sight you can point launch a Kh-59ME after setting your pointer using the map
I don’t know if the Kh-59M differs from the ME in that regard and I don’t have access to the AGM-84, but I would assume that it would work for them as well