Not only has it made top tier super toxic, but also for some aircraft, quite literally unplayable, I know its been a while since this neft was added but I don’t think anyone would complain if they changed it to what it was, or add a two stage, one for the fast fighters with napalm, and one for the slower strike aircraft, this would make strike aircraft more usefull while keeping everyone happy.
Its miserable using anything that doesnt go mach 1.25 on deck with napalm since otherwise you are just not going to get a base, and what ends up happening is that very capable fighters like the MiG-23ML trade 4 IR missiles for 2 napalm just to get a base and end up being useless the rest of the game
Another thing they could do is add type specific reward multipliers, like yeah if you’re a fighter you can bomb a base but itl give you 1/3 of the reward it did, but if you get an A-A kill you get 1.5 times as much, and for the strike aircraft you get 1.5 times the reward for base/ground units but get less rewards for kills, it needs some polishing but this promotes teamwork and prevents braindead premium players from base rushing and taking the bases away from slower and actual dedicated bombers