Making nuke not the end of the match

Or nuke some airfield so enemy can’t spawn CAS

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normally fast nukes are your BMD4s, gepards and XM800Ts yea. In an ideal world where WT is balanced and not compressed to hell and back it could still happen fast out of merit for skill.

nukes happening fast often is a symptom of game balance being quite squiffy for some nations/vehicles.

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nukes should be removed from GRB and only a thing in Nuke escalation as they usually end good matches badly.

i like this idea, i’d like them to just kill tanks in a large area and dropping a nuke on an enemy held cap point could could flip it to grey and make the area radioactive, entering the area makes your crew take radiation damage overtime eventually killing them making a rush to recap it a suicide mission, the radiation would decay over time and do less damage, tanks with radiation lining would take less damage. i just hate how it ends the match, seems like a poorly implemented mechanic. with not much thought or effort put into it. perhaps if maps were bigger dropping nukes in this way would be less of an issue then it would be in the current small map sizes.

I personally don’t think that is a good idea, since a game is more or less chill without gnats-with-bombs and could continue dragging on for quite some time. Since the nuclear bomb is an endgame weapon it should be treated as such.

Wouldn’t it be kind of hard to control though? You would end up damaging your own teammates in the process, making it more of a wild card than a trump card. (Also you might get SL fined for team killing)

Personally I disagree