Make all machine guns functional

Useless when it comes to damaging tanks, but tanks aren’t the only ground vehicles. There’s plenty of open-top vehicles and outright unarmored AA trucks that a rifle caliber MG very much can be effective against. If the hull MG is there and has a gunner manning it, it might as well be usable.

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M13/40 have 4 machine guns and can fire only two. A depressed gunner sit behind the two non functional machine-guns. Same for M14 and M15.

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The hull MG’s would serve little purpose that the Turret MG cannot do.

The turret could be knocked out, and it’s also simply more firepower which is welcome against planes especially.

If you’re using a tank to fight planes then I’m sorry you should go back to the tutorial.
Leave Planes to SPAA. Or your roof top .50 cal.

Oh no, this isn’t a point against the idea of using all MG available, I just don’t know about leaving your main gun unmanned so you can spray, I dunno, 7.7mms that is largely ineffective against anything that isn’t just a guy standing in the open. If I can keep the main gun manned while using the off-axis guns on the fly, it’d be pretty nifty.

MGs are perfect at clearing bushes. if you ever played seversk-13 we all know the C point has many bushes that are really annoying

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…Their also good at getting yourself spotted by an enemy tank several killicks away.

Which sounds more like a risk to consider than a reason not to do it ever.
Clearing obstacles with MGs can be very useful at times.

Same as fighting planes, you won’t focus on them in your tank, but having more defensive firepower can be helpful.

So why not give players options those vehicles would’ve offered in reality, that they can then consider for the limited, but still present value they offer, over the risks their use might bring?

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It’s a very very small and pointless niche. Group of approximately 5 at best with the number being extremely sporadic on an increase.

I am more of a close range brawler. I suck at sniping

We all have our styles. Long Range Style is just something you learn over time. Depending on the tech tree you use as well influences the style you will use as well.

Let’s not get off topic here, though i agree wth your point.
I just wanna say that because WT has no infantry(in ground, and infantry in air is neither marked nor has a damage model and can only be seen through sensor mode) the main purpose of coaxial and hull machine guns is too scare people away, potentially disbale roof machine guns, shredding tanks with no armour and clearing bushes.

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Something the Turret MG already fulfills. However, I suppose it may fulfill a niche whether I agree or not.

“We all have our styles.” Funny coming from someone that tells me to go back to the tutorial because I want some more defense against planes. I use my guns for whatever I want. I have yet to see a legitimate counterargument against this topic.

Perhaps because your arguments are comparable to talking to a brick wall and because you want to use them for something that I’ve stated is nothing more than a niche. Your Roof Top MG-> The Purpose of the game is to damage parts, and lightly armored vehicles and use them as a spotter. That can be used to kill planes, a Hull MG is not for that purpose. Irl it’s for Infantry, not aircraft, if you’re trying to shoot a plane with hull MG’s. You’re forcing a vehicle into something it isn’t designed for.

So there is a difference between how I interact with you and interact with a random who made very valid points. A few you mentioned. Aside from that, you’ve had a brusque demeanor. So I’m simply responding to how you responded to me. In the same manner. Now with that, 1 this is off-topic.
2, the mods are gonna def remove it, and or someone is gonna report it for completely understandable reasonings, and 3 if I disagree with something that’s because I voted no.
There’s a reason why it exists and it’s not to look pretty.

I and others have stated many reasons why Hull MG’s would be useful, and I have not been disrespectful to you. You are just seeking excuses to become toxic at this point. You just implied that you respond differently to me than to other people, even though my points are just as valid. This tells us that you are seeking excuses to be disrespectful towards someone who has a different view as you. You are incredibly childish.

From what I can read in your posts the only reason you don’t want to see it in the game is because you want vehicles and weapons to be exclusively used for what they were “meant for”. While you can have this opinion, this is not a realistic expectation in a videogame. You have to learn to respect the opinions of others instead of arguing endlessly because you think your way is THE way.

You are better off if you stop posting here, because you are indeed off-topic. I respect your previous points, but not your attitude towards me.

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The points you’ve made can be fulfilled with a turret GPMG. In almost every scenario, that hull MG will become utterlessly useless. Since every single scenario will involve you exposing your front to the enemy as that is often where the most armor protection is positioned.

From when it was originally enabled, not one person back then and this still would remain relevant to this day. Would have furfiled very very little. You would also deplete your GPMG/LMG ammunition relatively quickly. However, that is if you even get to the point where that becomes an inevitability.

Cause woopy doo, if that Exposed vehicle gets to your front, sides, or rear, you’re pretty much and anyone who has an understanding of overexposure will not try to engage something they have no chance of surviving against.

Asides that, right now the only point I’ve seen at all is
Hull MG’s->destroy bushes and exposed vehicles. Oh, Wait->Roof Top or turret MGs do the same thing, and are far more controllable.

The main point is that this would add accuracy to the game, and add a little bit more protection to current weak spots in hull machine gun areas.
It would do quite little to gameplay though as a person who really hopes this game should be as accurate as possible, i am all in to adding this.

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The Hull MG’s already have hitboxes. Another thing is, I’m not against you making the suggestion, but you simply have very very weak claims. So it really isn’t compelling to add since it’s nothing more than a minor quality of life improvement. That requires a ton of time to reimplement the X-Ray model and toggle the functionality for these guns. Which would provide little in battle.