Major Update "Spearhead" - Rumor Round-Up & Discussion (Part 2)

Eh, an Ch-47M2 Kinschal would be enough ))))

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For that they would need the Mig-31 as it is the only plane able to launch it to my knowledge

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How am I swearing

Probably for balance or smth. Typical gaijin stuff

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I feel like a lot of the performance will be marked as “clearly marketting”, or rather should be since actual performance is iffy

Oh yes.
I’m ready to leave WT.

When I started the votes, it always been 90%+ that do not like this feature.

Hope that i’m wrong about this devblog today. But as we know how gaijin likes to destroy their naval gamemode, they will implement it without listen our feedback.

As @Cloudzy26160 said, we are in the good way to have railshooter.
IMO, i’m waiting for a total automatisation of the gameplay. Just watch the match run.

On the topic, even AB players do not like this feature, this is not only RB players.

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Looks like that even on reddit players are aware of this.

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They should be looking (implementing) really fast because both Italy and Israel can be upgraded to a longer range Spike, leaving Germany the only nation with FnF missiles with shorter range.

There has to be a compensation, either 0.3 BR decrease or 12 PARSes

That was sarcasm.

yeah no thats the heavy tank line and would only work as the “commonwealth line” if we only ever got modern day tanks

It went right over my head, whoops

Yes please. AIM-9X would be too extreme but JAGM… man I want them bad

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Only took them like 2 years to fix this lmao what a joke.

Resume




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Assuming thats the non functional addon armor?

If you look close the BMP-2 actually has the D turret armor on without the D armor mod, so i think this is just making the Finnish armor actually have some value or they are buffing the Finnish turret armor so you cant be 50 called just like the Soviet one

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Damn, I thought balance was the reason they finally fixed it…

They’re being merciful by canning them.
Hopefully.

I want them.

The Sub and ASW gameplay could be quite interesting

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There’s still supposed to be the answers from the devs that BVVD has been teasing us about.

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???
You… you know we’re talking about adding them to War Thunder, right? What interesting ASW gameplay do you foresee? DDs (ships that do ASW) in this game exist entirely to provide RP for everything else. How do you propose they perform ASW?

Bridgelaying tanks would fit in this game infinitely better than submarines ever could.

Depth charges for one.

Otherwise you’ve got destroyers & frigates going slow to detect subs with passive & active sonars, and these destroyers can also deploy anti-sub helicopters which themselves can deploy sonobouys, dipping sonars, and anti-sub torpedoes.

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