Thats why i called it a cheap knockoff.
Turretrotation and elevation might be not AA fast but still decent when you know where you need to look but they are not good for the situations where you need to aim fast.
Also Rattel rounds go around 200m/s faster then skink so a tad easier to aim and more RPM.
I got them bouth in my lineup so i can decide anyway what to use more comfortable in the situation.
P.S.: G6 also exists at 6.7 for the more skilled ones :)
HEAT mavs are better now. Bigger shrapnel angle and MUCH more fragments. Much better in sideshots. A little better in roof shots but not much. Gun usually eat all.
Disappointing to see that none of the clearest errors regarding modern MBT modelling was addressed…
-Abrams still has a fake 50mm thick turret ring instead of a proper volumetric 220-280mm thick one.
-Abrams front fuel tank bulkheads still have wrong thickness and geometry.
-Challenger 3 (TD) still has the pre-updated Challenger 2 copy-paste turret damage model despite the correct CR3(TD) model already existing (it was just mistakenly replaced months ago).
-Leclerc still has no spall liners or floor fuel tank bulkhead.
-Leclerc’s UFP is still less effective than T-64A’s armor.
-Chinese MBTs still have no spall liners.
-ZTZ99’s LFP still too large.
-Chinese MBTs still have hollow mantlets without trunnion
-Arietes still have no spall liners.
-Type 10 still has enormous holes in the turret cheeks.
-No CVT simulation for Type 10 (just increase the HP to 1,333 and call it a day for now, if modelling it properly is so hard).
-Type 10’s turning ability still bugged.
-No Hyperbar engine simulation for Leclerc (just change the engine RPM ratio per gear as specified and detailed on its bug report).
-Leopard 2A7V still has worse armor than Strv 122, or than the early 1990s Leopard 2A5 prototype, at that.
-All Challenger 2s/3 are still missing the Lower Front Plate spall liner.
-Merkava Mk.4’s turret can still be penned by 3BM42 despite its comical LOS thickness because the composite has a lower multiplier than the first iteration of Chobham from the 70s.
EDIT:
In fact, I just made a thread about two of these issues. Support it to bring attention to the devs, please! Let’s see if we manage to get this right with this major update:
GJ does seems to be a far more detached this time around when examining the list of really weird development choices. Copy paste is expected of them not this poor imo. But now making up aircraft names & obscuring the identity of others are a new tactic.
The Bison is really irritating me the more I look at it.
GJ knows we have waited a while for both the modernized post-Soviet Mig-21-93 & or the MiG-21UPG…
Alas, a modernized post-Soviet Mig-21 finally does come to WT & just in time to take advantage of the perfect opportunity to offer it to its full potential, it’s full capability & in all its glory…
Instead, GJ must find a way to screw that up & somehow miss the easiest layup shot.
As of now this Russian Federation modernized Mig-21 will have only Soviet era missiles because GJ in all their wisdom decided it should come to the game exclusively as this Sci-Fi Soviet Retro Futuristic British East India Company NATO Mig-21Bis freak thing.
Funny thing is that the Mig-21Bison & Mig-29 SMT actually are the only two true modern radars in the War Thunder of Russo-Soviet origin. All other Mig-29s the Su27 & even Su27SM are not nearly as advance only upgrades of a not completely digital & still use an obsolete radar dish
Even the Su27SM still uses a Cassegrain radar dish that is a technology found in & quite literally taken from the Mig-23ML. (Only the most modern Flankers got dish
The Su27 & other older Mig-29s have zero ability to control beam direction with the OEPS (IRST). Only radars dishes that are planar array, slotted planar arrays or has moved to ESA of both PESA and AESA.
The Bison can actuallytechnically be upgraded to use radar HMD. The Su27 & Mig29s in game cannot ever unless throwing out the Radar attenna.
In fact, I just made a thread about two of these issues. Support it to bring attention to the devs, please! Let’s see if we manage to get this right with this major update: