Just add the Aim-9X, shrimple as
we’ll see on the Dev server but I assume it’ll just be worse
Pretty sad but alot of Aircraft are getting drop tanks which is something I wanted really badly and maybe the Soviet boats can finally use the strelas.
AIM-120 should have better range iirc
What’s the pen on the CV9035?
Yep. There might be more on the dev server or when the patch drops, but considering Gaijin is feeding the negative feedback loop super hard I’d say don’t hold your breath.
MICA is literally the best missile currently, it has thrust vectoring. Rest are rather similar functionally.
MICA is, well, shorter ranged by comparison to all the other ARHs, but it makes up for it by being much better as a dogfight missile (TVC my beloved)
AIM-120A and R-77, I’m less clear on, but by the sounds of it they’ll treat the 120A similar to the B.
Besides, G overloads like that stop mattering at the ranges you’re going to be firing these missiles at before a dogfight.
Probably better energy retention, so more range, + fast platforms like the f-15 and f-16 means they have more range by climbing and accelerating faster before launching
That’s disappointing…
AIM-7M is worse than R-27ER
AIM-9M is worse than R-73
AIM-120A is worse than R-77
I am starting to wish I had grinded Russia instead of America, hahahah.
Gaijin is adding like 4-6 different FOX-3’s all of which IRL are vastly different in capabilities and performance.
MICA’s should be like the best performing out of these, while I wouldn’t expect much from the R-77’s
Aim-120’s ideally should be mid-pack considering it will be the most used FOX-3
DERBY I have no idea
i am gassed for that, will make it so shooting the centre mass will be a good idea for them finally as it would make them unable to reload or maybe even turn their turret depending on how gaijin implement it.
we will see on dev server, on stream ships are usually neglected
They can still be guided well with a hard lock, so they’ll perform at least as well a SARH at long range (AMRAAM in particular has dramatically improved flight performance over Sparrows). Where they’ll excel is in the mid-short range where you can dump several within their seeker range or closer, essentially the same conditions that SARH should be used in, but now you can fire multiple instead of being restricted to one at a time.
In War Thunder’s maps and game mode, range is meaningless compared to the close combat aspects, so… yep! MICA will definitely be the best in that case, while AIM-120A won’t be having anything going for it if its only advantage is “more range”.
The MICA will probably be used at short enough range in head on that the thrust vector will be an advantage, like a headon R-73 vs AIM-9M
In fact, Japan’s Ministry of Defense has announced that it has capabilities comparable to the AIM-120C-7
Last I checked the missile sheet wasn’t updated and I don’t think dev is open yet so we don’t really have an up to date comparison on them, plus it’s known that statcard values are generally not too helpful when it comes to actual performance
There’s a reason the Soviets were my second air tree I completed lol
Now I called it again and i’m nearly at France end of line
Yeah the whole only 5 naval players meme is taking effect. If some more effort would go into naval then it would be a fun mode. I still like it alot but I get why people won’t play it. Atleast no submarines so you are happy about that aren’t you? And I saw a japanese cruiser is it cool?