I’m just too good.
Also Transport Fever absolutely peak. Can’t wait for 3 to come out.
Yeaaaah, there’s maybe 2 vehicles I plan on grinding for, not exactly 3 months of content :/
Especially when both (Stryker and BTR-3) aren’t really anything special gameplay wise, nor hold any great value to me personally.
Yup, it’s kinda silly
Are you Anton’s secret lover by any chance lmao
Unpopular opinion:
The new missiles (AIM-120D, PL-12A) won’t be entirely DOA.
Sure, kinematically they might be the same as predecessor (God, Gaijin, please let the new PL-12 have less drag than the predecessor… or at least thrust to compensate), however the new “hehehe 0 IOG go brr” might actually be crazy. Close range, notching will be difficult. Not MICA difficult, but difficult indeed.
I think this is more of a test phase for these kind of missiles with 0 IOG drift, introducing them on “lesser” platforms first with average radars. Could you imagine AIM-120D on AESA Typhoons?! Everybody is getting whacked in BVR.
Anyways, as much as I’d love to complain about stuff, I think it’s time to see the silver lining in things.
(Also, F-15C GE gets 12 of those things so… nice lol)
I can neither confirm or deny. But if I was I’d have probably gotten him to fix even half of the cockpit issues.
247 reports with 210 still not fixed. And that’s leaving out the issues from this dev server.
Either that or there’d be a lot of very useless but very cool vehicles already in the game.
For me, this update gives me nothing that i want to grind. The dragoon is nice, but the grind will just take to long and i dont play US 9.7, Im not an air main, but i am traiying to grind the F4J for F18 C late for the new AGM 84H, Germany got only the boxer swatrif, i cant grind that, im jst rank V, Russia idk, Sweden only 2/1 vehicles behind a paywall, (im excited for the JA39D, my cas problem is solved,) Im just waiting for sale to buy all my grinded tanks(yes im broke) get the Cristian 2 and boost my swedish grind. ( At some point in the swedish TT, there are no proper lineups, my next good lineup is 8.0. the raketenautomat, the T54, Strv 103, Strv 101 (strv 101 is kinda to slow at that br) and veak 40 with A23A (but they nerfed the countermesars pod i think). Anyway, Next update is in summer, very high chance of 5th gen, but i would love to see more love to ww2 ground. This year was to much focus on Air.
At present, it seems that J15T can definitely be assigned to 14.3 to work with F15CGE.The former has better energy characteristics, with 10 * pl12A + 48CM. The latter contains countless CMs + up to 12 rounds of 120D.In fact, personally, I would be more inclined to play F15CGE.
Letsgoo
At least from the test server performance, I couldn’t see any advantage that this upgrade would bring in battles that I could notice. I have to rely on datamining to know exactly what Gaijin has improved.Or, based on my usual understanding of gaijin , perhaps they will demonstrate their so-called improvements by weakening other missiles.
they have the spacemake J15T 14.7 but they make it 14.3. It demonstrates a clear attitude gaijin have on Chinese tech tree: this tree don’t deserve a 14.7Jet. This tree is always an inferior tree.
Don’t be so angry, bro. The game is just a game. Time and reality will eventually speak for them.
Idk. They didn’t seem much harder to defeat than any other missile on the dev server. For me at least fights usually progressed to within 20km relatively quickly and from there the pl12a just wins because it pulls better than the 120d which just tended to miss even with 0 iog.
Why can’t I? I spent hundreds of dollars and hundreds of hours on this tree. I’m not paying time and money to suffer.
This did not change anything, just like aim120c-5 and pl12.
More or less.
From my understanding, I believe the “OP” part of it is you could effectively launch, turn defensive/cold and turn in slightly to still feed the missile data on a defensive target (after you’ve defeated their missile, ofc).
Did the guys you were fighting just launched and turned immediately? I assume so, since you’re so close. The missile on its own will likely act as all others.
Like I said before, I see why Gaijin opted not to give AESAphoons/JAS39E the AIM-120D lol.
I don’t think AIM-120D and PL-12A are bad or DOA, but I also don’t think they will change things in any significant way for the planes they are on, except maybe for the F-15C GE.
Gaijin kind of shot themselfs in the foot with how they talked about these missiles in the CM disclosure article. Because they said that these missiles were being added to help give US and China top tier a boost, so people were expecting missiles that would at least make a difference.
I mean fights usually progressed with us firing at about the same time and notching until about 20km, from there it usually came down to who’s simply more skilled as the window to notch got smaller. By 10-15 km usually someone was dead. The pl12a being the most used missile on the dev server in my experience usually won due to just being able to pull harder and not having to throw your nose around as far.
I think it OK for ALL country to have AIM-120D, since this missile doesn’t seem particularly special at the moment.