Yes…I tested the Su30 a lot on the dev server, even after all 3 flight model changes it feels great to fight with in close with your AoA limiter shut off and the TVC…with HOBS missiles it’s one of the most dangerous jets to fight in this way…never let the Su30 close with you :/ it wont be good for you unless you have a MICA and even then you can be in trouble. Also its radar in 1 of if not the best radar in the game. Blinding fast refresh speed…basically instant contact refresh speed out to 100km and the 77-1 is a bit of a range bump up over the standard 77.
A down side though is the Su30s top speed…it’s not that great, a bit faster the the Hornet but in the same ball park…on the deck I think it was 1.19 Mach iirc I think the Hornet on the deck was 1.06 Mach. Still both are great when used to their strengths.
just limit mode 2 or 3 to at most 2 pylons which is 6 missiles, I dont see how that is unfair when they are slower, have less range and have less HE mass then the KH38MT and the Su30SM just got 6 of them
It’s been answered and explained many times why Brimstone is superior to Kh38MT when it’s in its fire and forget mode. Brimstone in that mode has several key improvement that take it far above anything currently in game.
Sigh XD lol people just have no clue yet about how crazy this jet is going to be…with the AoA limiter shut off and because of the TVC in combination with HOBS missiles after all 3 flight model changes you can still do this see below!
Don’t get me wrong, this is nuts. Just questionable how often it’s actually going to be able to this sort of thing, without getting 2nd/3rd/4th partied at stall speed in the RB furball.
The skilled sim people who can actually control this are going to be nightmare fuel though lol.
Atleast when it was Su25, and to a lesser extent Su33 with Kh38’s, people could make the dubious ‘just spawn CAP to counter it’ argument.
But now… This thing is going to be every bit as scary, if not more so than whatever fighter comes up to stop it. The fact they will be able to spawn this and Su33, without either’s loss impacting the others spawn cost is terrifying in it’s own right.
Sensor fusion and Computer (AI) assisted C4ISR isn’t properly added yet, the better RWR and MAWs would be nice, but nothing we haven’t seen before, it can be upgraded further as more advanced things are added to the game but right now the situational awareness would be game limited to be similar to the EF2k and rafale
Yes that is the thing…if you try to do this with multiple enemies around you’re DEAD (some times)…in areas and times of the match where you have room to do this you will dunk on anyone who get just 900-1000 meters of separation…77-1 50G point blank range…the 18C I killed in the clip was not shot with R73s!
The other crazy thing though is…if they get to close the R73 becomes all but IMOSIBLE to counter! Because of your ability to point the nose and lead them! Basically if your in a EFT/15E/16C ext ext you want to try to kill the Su30 at range…you also can just out run him cuz your faster by a good bit!
(some times) example, had a fight on the Dev Server were I merged with two F18Cs and much the same as that clip they got just a bit to far from me 77’ed one locked the second 18C…and as I fired my second 77 and it was a foot off the rail the 3rd 18C that I did not see hit me from behind with a 120 that also destroyed my 77…if the 3rd guy was not there it was a easy two kills or if I had a team left that could have covered me.