Spoiler it, please ;_;
Holy… spoiler, please!
People don’t play top tier GRB becuase of the imbalance between air a ground mechanics. And the lack of top vehicles that could make the scale more balanced. A ton of people dont even go past 11.0, because of this. Top tier fixes aren’t impossible, they just aren’t prioritized
I know,
but it is what it is. Gaijin has air combat roots. Will always be their first priority.
I joined after the Tank addition, after watching Phly’s and Baron’s YT videos, driving the best modelled (at the time) of a Tiger I in Kuban (it was pretty different looking back then)
spoilered it.
my bad lol, should be spoilered now
LOL for a moment I thought mod deleted the post due to “secret document”.
aah was wondering why it went goofy when I tried to edit it lol
exactly what I thought …
like, here we go again, another “days without leak in WT” memes on social sites
Gaijin were the most efficient gaming company back then, then.
Back in 2013, they were actually an indie company with just a few developers allocated to War Thunder.
How fast and efficient they must have been, to, in just a few months, develop the Russian and German Ground Tech Trees, several Ground maps, and all of the mechanics, sounds and engine and graphics implications that the Ground Forces Beta Test involved!
The conversation can move elsewhere, It’s starting to go too off-topic.
good morning!
Aight then… not like it was going anywhere anyway.
I just get triggered when someone pretends that Ground was merely "an afterthought mode for a ‘plane game’ " xD
sorry haha.
Second devblog today?
Apparently they are focusing on 5th gen variant of JF-17
nah the FL-20 turret was like purely for export I believe the brochure was freely available
plus I’m not stupid enough to post classified documents(plus there’s probby not a single human being on earth that’d entrust me with anything classified lol)
yea, I get it.
no worries