should that mean the F-15E gets less and or worse AAMs then lol
Ah they want me to pay for having both tv agm and arm
Its the latter.
We have one of the most artificially nerfed A2G loadouts in-game at the moment.
They are full on paranoid about the Typhoon being even slightly on-par with any other nation in terms of A2G.
They wont even add SAL versions of the Brimstone 2
No pls :(
Out of the number of things that need to happen before the dev server ends, I hope we hear something about this. (Of course, I want the 1A5BE moved a line to the right(just for a more logical line), but that’s not as important as Belgium getting what is, by the sounds of it, their only Bluewater ship)
It does get less AAM
it gets the same amount as every other f15 besides the golden eagle
I pray for more ID ground
Also, where is my F-15E RMP devblog :((
Not to the extend of 8 vs 28 in terms of IR glidebombs.
If your cope was true the F-15E would have to surrender 4 of it’s A2A missiles.
Don’t EFT get 10 missile now with double racks
Looks at the R-Class
Yeah, might be a while before they do anything about it and they have been pretty firm about it needing to be a different ship not just the same ship under a different name so I wouldnt hold my breath and yes, I agree, its a bit stupid
How many has EFT been stated or shown to get?
Also we only get 20 IR glidebombs
Yes, 2 IR + 8 ARH
it gets 8 AMRAAM + 2 9M so yeah but idk how that changes anything
So, it has more missiles than the F-15E
and thats relevant for air to ground how?
Yes, but you are known to cope for it to get 28.
Yeah, I’d much rather see them just add full loadouts and balance from there. Especially with separate air and ground BRs it shouldn’t be an issue anymore aside from some very extreme cases that are incredibly rare in game.
And even for those I’d rather see a limited armament based BR function, like maybe a modification that unlocks a set of weapons when active but raises the BR. This way it would be up to the player to decide between the standard armament based on game balance and progression, and full armament that might not be for every player but will interest some.
How is it cope, that’s how many it can take