We already knew the engine was changing though
Yeah but we couldn’t see it. That and IIR PGMs as well.
It’s not like seeing it is going to make it any different though.
It matters to me lol
@Smin1080p_WT Can we even expect a fifth update this year? Is there a possibility it might come in January instead?
It was a joke.
I think gaijin is just trying to stuff to much things this update, meaning the big shots gets a bigger spotlight at the next one. There are a lot of C&Ps but like 3 top tier battleships in the same patch with a handful of new stuff getting worked on.
I still think its raytracing thats the most troubled work now. Gaijin has to cater the Eastern European or CIS region players which has limited PC capabilities, thats what held the game up in its earlier years.
When Update
RTX 3060 1080p 60Hz, DLSS quality and ultra ray tracing I have 60-80 fps in ground mode. Not bad.
Friday at the earliest, if not, probably next week
Our normal planned schedule of updates hasn’t changed currently.
After many attempts, I finally squeezed in. :3
Congrats, have fun ;)
I wish you all the best, it looks like it’s going to be pretty close.
dev is open and running till the 14th eh? so i guess the update will drop on friday or next week then.
Didn’t you hear? Update is cancelled.
am i crazy or out of the loop to think that this is probably the longest dev and pre-launch wait out of any before? maybe it’s because there’s nothing i’m really looking forward to, but if it releases on friday or NEXT WEEK, that’s the middle of november. that means that Gaijin would have to release this one, have a month and a half to get the next major update out, which will also have it’s devblog season, devserver season, and then whatever after that. this seems pretty time-sensitive.