FINALY! we get to devb
In theory they should have no issue turning (though that will use up energy) but the devstream showed that it had a limited launch window/range so we’ll have to see
so ugly
no
TIME TO MAKE IT COUNT!
hopefully they listen, I doubt it but we might get it changed or at the very least get 15 instead of 9
New hangar music?! Its sick as hell
DX12 is basically steroided DX11 but, both things are still different graphics API and more harder to learn.
However, DX12 has many function such as DXR (DirectX Raytracing)
I cant remember is does minimal let you play or do you need full?
Ray Tracing not available for testing… bummers, it’s what I was looking forward to the most xD
Why it look like a mewing Ka52 tho
Anybody else getting error code 30005?
Can anyone show the Sabra if it’s modelled ? Didn’t see it on either ENG or RU stream
turn on DX12 >)
Thank you!, Looks great!
Is it’s armour modelled ? Curious what those cheeks are offering
@SPANISH_AVENGER
If you understand how DX11(and most API) works, this would be help for learning whats difference.
So the Mk.3 is meant to be the Mk.4 correct ?