They had fully automated A2A rocket systems (that would calculate lead to destroy enemy bombers) IDK how it could be implemented in-game, but an EEGS like system for rockets would be very fun imo
Imo the earlier falcons have no proximity fuse, and reliability that DNE in war thunder aside, the lack of a proxy fuse means that players who are aware of their six can quickly dodge them. But if there is an option to carry them, I think they are always worth a try.
This looks awfully close to the configuration of an AFT09
But anyways, Japan could always do with some wheeled IFVs, but they do have their own project, the CCV(I think that is how it is called)
Also, what are these missiles? They look like AT-4(gotta use the nato reporting there) or the HJ-8.
Putting those aircraft in would be really cool, the F-106 should’ve been in the game YEARS AGO
But they’re all flare-less and have to fight some pretty good missiles
I wonder how much controversy there would be if Japan get the VT-4. I am not sure if it would cause less riots than giving Japan full korean sub tree. Lol.
Of course they are the problem, giving the fact that new top tier MBT’s will have even more armour. Reload speed is correct. About the armor of Leclerc or any other NATO tank, i’m sure that most of the players knows that they are artificialy nerfed. Leclerc could be the tank with the strongest shell in the game but hey, only selected nations in the game can have competetive machines.
Too bad ARB only happens on the deck, meaning unless you want to sit by and let the enemy win via killing ground targets you have to risk getting hit by up to 4 AIM-9Ls per A-10