M1a2s at top tier

If you want some help with the report you can DM me. I have some stuff you might find useful but it isn’t a lot.

go ahead and dm me, sandwich1776_1 - discord

I DM you in forms sense I don’t have Discord.

I don’t dislike you as a person. You are one of the middle men, in my opinion. What I question is when you formulate arguments, these can sometimes be confusing. You clip together that people are saying it’s one of the worst MBTs at top tier, but that people are biased in offering fixes.

OK, so we establish the Abrams is not one of the worst.

But you are skeptical of further adjustments.

So you would say leave it be?

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I mean you are directly asking for ammo that would make it a incontestable railgun, “further adjustments” is a huge understatement.

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That’s Alvis you’re thinking of.

Also, shell shattering was introduced, but it was then removed roughly less than two months after implementation for most APFSDS rounds, and now is only seen usually with AP, APDS, and a few early generation APFSDS.

Why? I would surmise because Gaijin didn’t like the feedback from players who were complaining they weren’t penning their targets. Because the map designs still strugglebus and also because, hey, that’s realistic.

I’ve been playing the other simlite tank game on the market, and I often end up shattering rounds and needing to put 3 or 4 sabots into T-62s, T-64s, et al. But it’s a 105mm M1, so it feels right. And I can expect to actually shatter and ricochet rounds off my upper front plate.

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Which is sometimes into your turret ring lol.

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Exactly.

Some people say it’s thr worst/one of the worst tanks…

Sure, those people are exaggerating and mistaken; but their bad take does not take away the legitimacy of the concerns of many of us who just want it to be as accurate and balanced as it is possible, the same way we want that for every other vehicle as well.

And even though it’s not the worst/one of the worst tanks, it sure as hell isn’t as good as it could or should be.

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Incontestable, I would argue, based on the fact that they have the Object 292 in a lower tier.

But ok, so the Abrams has a round that’s fully capable of making ERA less useful. Is this a problem of the US? No, it shows we understood and foresaw problems and made developments to counter said problems.

As often as we’re in city-scrums with tanks that are level with our practically unarmored hulls, I’m not seeing the problem with introducing a round that can shoot down into enemy targets and properly hurt them for mistakes.

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Wonder why there’s no massive brigade trying to defend those worst tanks and make them better instead of trying to artificially buff an already great tank.

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Yes. Which in the other simcade game, doesn’t do anything other than put a few pieces across your turret face, because that’s realistic.

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There’s already three rounds that can shoot enemy targets and properly hurt them for mistakes. But A3 would negate any sort of armor that most T series tanks have, The T series is already full of weakspots there’s no reason to make their entire front plate a viable target.

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There’s plenty of people who have argued for buffs to Ariete, Leclerc, et al. The only difference is that their nation’s populations don’t have the same numbers as the USA. But even USA mains agree to wanting them buffed. So that’s a non-starter to the conversation.

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I think it’s more so that US mains have a skewed perspective of their tanks due to the historical use and propaganda that surrounds the M1 more so than it is there are X more players. I’m an avid US player and I don’t see any reason for the M1 to be buffed. The game should be fixed more than the tank should be artificially inflated.

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There’s the key part right there. You just said it. USSR players and Chinese players would not want to play in a game where their armor was suddenly made a viable target.

Even while the whole front of the Abrams’ hull is a viable target to them.

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And again, derailing the conversation by saying, “I play it too and I don’t see a need.”

If you have no further suggestions for fixes, stop coming into these threads and seeking to nullify further adjustments.

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Yeah no that’s not what I’m saying, the M1’s Abrams hull was designed to be a viable target. It was designed to fight from a berm. When you don’t fight from that berm it gets shit on. The T series tanks were designed to be front heavy low cost low manpower vehicles that can be used in mass while able to effectively deflect frontal shots. What you’re asking is to nullify their only one true advantage and that’s not a good idea, suggestion or even fair to any T series player.

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You have a fundamental misunderstanding of “derailing”, I see why you get frustrated and flame users. But ultimately this is a public forum and I have the right to come here and disagree with “fixes” that would just make the game significantly worse.

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M829A3 wouldn’t change much.

It’s penetration is very similar to M829A2 and it’s anti-ERA capability is only really relevant against Kontakt-5. The Russian/Soviet tanks equipped with Kontakt-5 are already inferior to the M1A2’s and don’t pose much of a threat.
Giving US M1’s the ability to one-click a T-80U, T-72B3 or T-90A would require substantial decompression and wouldn’t be fair to those Russian vehicle’s who rely on that slight armour edge they currently have.

M829A3 wouldn’t provide the ability to roflpen a Leo 2A7V or Strv 122 at all, which are by far the M1’s most dangerous opponents.

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That’s a gross overgeneralization of tanks and their development. But in particular of the Abrams.

The Abrams wasn’t just designed to fight from berms. Every tank has been. However, the Abrams’ further development has been to overmatch its competition and also improve its situational awareness and its reaction times while in combat. It and the Leopard are both designed to both hold and also take ground offensively in a fight, hence the stabilization and the thermal sights.

If the Leopard 2A7V is considered at the pinnacle of development, why is the Abrams in every iteration in the game lacking so far behind it in terms of armor and firepower?

And further, what does that change for T-series players who already have ERA that is supposedly capable of withstanding everything up to M829A2 rounds?

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