Lower multipath levels over water in Air Realistic Battles

Players just use the water to surf with no skill and radar missiles magically are kaput. Over water radars of missiles and planes are more accurate. It should be lowered to a level where it makes extreme maneuvering risky. Also, ever since Falkland Islands was added as a map, it’s dominated the rotation.

6 Likes

Would be more realistic as well.

1 Like

agreed, or just lower multipath height in general tbh

on a side note can we get an equal rotation of maps in the matchmaker? So tired of the game spamming the same map for a few days then to change and do it again with another

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we need stock chaff and ECM first, among other things before these changes.
Multipath is annoying but for stock jets it’s their only choice.
Of couse, I severely doubt 50% of the jets in the lobby are actually stock, but before changes like this are made, we need implementation of other mechanics

3 Likes

REAL
It’s not even hard to code just a simple random number generator

1 Like

Sometimes I still get splash damage when flying above water.

When I’m trying to multipath on water I still zig zag to make the missile impact as far as possible