Low tier tanks in top tier battles

M22 at top tier is a free kill no matter how you want to spin it.

The point being, I’d much rather take a competitive player in a 12.0 vehicle than in a M22, this isn’t too much to expect out of players. The fact they’re intentionally doing that and taking the piss is what’s wrong.

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Like, look at this shit man :sob:

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I’m having fun. I’m an Army vet and old enough to be the father, and in some cases grandfather of some of the people who I’m playing with. If I want to buy all of the premiums, that’s no ones business but mine. They’re a product, they’re for sale.That’s why War Thunder exists: To make Gaijin money. Premiums don’t make me a better player and winning matches means NOTHING in reality, it’s a GAME. If I wanna spawn a Stewart in a 10.3 match because I have a Superhind, then as a paying customer, Gaijin is more than happy to let me. I keep playing their game, and continue spending money. Bam, capitolism. It’s all about perspective.

What is a Stewart?

Did you mean an M3 Stuart light tank?

The game awards you doing this for some reason. (God mode award).

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Yeah, it’s kind of a team cancer thing.

Odds of doing it are low, meanwhile those players are reducing team tickets each time they die easily.

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image-2026-01-03-203056077
M22 8.3 nuke tried for 42 matches until I got it.

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I will often have a sacrifice vehicle in my set (Puma for example). Its very useful if I need to touch a point to stop the clock or get the early cap without the risk of losing something I want to play later in the game. If I play well I can also kill lightly armored, high BR vehicles which is a bonus. AMX 13 is another that works well for this.

I mean it appears I have skill issues with spelling as well. Thanks for the correction - good hunting.

I’d like to agree with you but War Thunder is not really a team sport unless you’re squadding up with people for coordinated play. I know everyone wants their ‘side’ to win, but there are no REAL inscentives to work together and accomplish other goals than eliminating more of the enemy than they do of you. In the end War Thunder is a game - team death match if you will - and until it adds a mode that actually emulates how battles and wars are really fought, I understand the sentiment but really don’t agree.

So THATS what the AMX13 is for! For a while I used that little wheeled German scout car that came with the Chinese starter pack for that.

My favorite ringer is something like the T-34/85 which has a very good chance of taking out LAVs and has eaten more than a few MBTs who wernt paying attention & got too close. I get eliminated 8/10 games I play but…again…its a game. It amuses me.

I agree there’s usually very little team co-operation tactically.

But when players come in with extremely weak vehicles, they put more of a burden on the other players, and make it much harder for them to complete whatever it is they want to accomplish in that battle.

ex: it’s a 2 vs 2 encounter and all things being equal you have ~ 50% chance of coming out of that encounter on top.

Now change one of those 2 players on team A to a vehicle <<< BR of the battle, and you no longer have a ~ 50% chance of coming out on top.

And that sub <<< BR player reducing team tickets easily means you have a lower chance to complete the “win” part of your daily task. Battle is pretty much starting out 15 vs 16.