Hi. I wonder how the game would feel if people would use more often stock ammunition, because i think 99% of the players once unlocked better ammo starts to use it no matter the price or anything else. So what if there was a limit how many rounds of better ammunition can we take? I think top tier battles could benefit from this as many tanks starts with Heat-FS rounds and then get to unlock some APFSDS rounds that has absolutely insane stats and goes through anything at any angle and makes you forget that you have any armor.
I think having a limit of 5 rounds of better ammunition would be good balance, you could still potentially get a 5 kills with it, but then have to use stock ammo.
Why don’t we just make engines have 50 seconds of run time. Youll have to sit in a position to recharge the engine (balance, better gameplay). Why don’t we just force you to use scope instead of third person view, (better gameplay and balance), why don’t we just force everyone to play simulator and load the shell in their gun by pressing a button continously so the loading time is based on skill…
Not everything is actually better gameplay and balance.
Yeah, you have to learn to not rely on armor and Hold W to rush. You have to learn positioning and when to back off. Dying from a round like that is often because you put yourself in a bad situation. It takes more skill for you to survive against strong rounds than against weak rounds.