Limit CAS in RB for each player

CAS destroying the game.
If gaijin decide to just trying and add the Tank Only Game Mode (RGB) for a couple of months
then we ll see how many players participate at each mode…
(Combined with CAS or Tank Only without any CAS)

Im prettty sure about the results…
Im also sure that many WOT players will coming to War Thunder.

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Why get good in playing tanks when You can just use air instead

because you wont Research your tanks as long as youre in that plane and if youre horrible with a tank you wont even get to use that plane

Getting into a plane requires a bare minimum from the player, like capping a zone or getting one kill ;)

That is far too little isn’t it? It should cost like 1000 SP to spawn in any plane and ordnance should add like 50-100 SP to that depending on the amount and type.

It does. A tornado Gr1 with decent A2G weapons is about 900 SP. It’s a good 3 or 4 kills or 1 to 2 kills and a cap at minimum.

I’d argue that the SP cost for certain aircraft and loadouts is now maybe too high.

Tornado GR1 can do 3 or 4 kill without being shot down is likely you can double it to 6-8 kill without doing any tank vs tank battle. The sp cost for that is reasonable.

It could also end up having 0 kills and 850 SP wasted.

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It depend op team having fighters or spaa actieve otherwise it would be easy victory. One skilled CAS player can get 3 or 4 kill easy without op team deploy figthers and only spaa.

I agree. For the guided loadouts.

It’s the unguided loadouts that make no sense.

Taking 12x 1k bombs Is the same SP cost as 4x GBUs and a TVD Tpod (in fact, I think taking any 1000lb bomb costs the same amount so 1 or 12 1k bomb costs the same amount as taking 1 or 4 1k GBUs)

And yet these loadouts are not equal in performance/threat at all.

And yet what incentive do I have to ever take the unguided bombs over the GBUs?

Then there is also CAP, pure A2A aircraft. They cost more than a heli with 16 ATGMs. Despite being the best counter for any aircraft

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