Level 100 players on low BR

yeah I forgot their SPAA. But I mean… come on. You’re not clubbing anything in that.

Also I feel like Air doesn’t really belong in the topic due to the much more egalitarian nature of Air (at least RB). And being one who plays Air RB nearly as primary (it was my primary for years until ground became more fleshed out) Ranks I through III are full of veteran players. Mostly because the older combat style is more fun.

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This is 100% true.👍(not sure about Rank I)

What most people in this thread fail to understand that the game modes wt offers are usually no comparable. So there are differences between AB and RB and Ground and Air modes.

  • So whilst it is obvious that in certain ground vehicles an experienced player might be invincible & “unkillable”, the picture changes if you play in a 3 dimensional combat environment like Air RB.

  • And prop Air RB in real WW 2 aircraft happens between ~ BR 2.0 and 5.3 but the bulk is around 3.7 - 4.0 - 4.3. Aircraft around ~ BR 5.0 and higher are (if they are not axis aircraft) mainly prototypes (like I-225, Yak-3U), saw very late service but usually no WW 2 combat (like F8F, P-51 D-30) or were simply post war (Yak-3U, F4U-4B, Spit F 22 & 24).

  • Fighting at prop BRs is air combat based on flying skills. The main difference to jets: You are the weapon, in jets you just carry the weapon.

  1. Use a grammar check - and i have no clue why you talk about your own opinion and using the word “we”.

  2. Seal clubbing means slaughtering helpless enemies - that happens in every shooter, same as spawncamping. So whilst i am impressed when i watch Ground RB replays or vids on yt how single players can determine the outcome this option is rather rare in Air RB as nobody is invincible there.

  3. I am actually way more tired to see clueless tankers populating Air RB lobbies. The sheer masses of them allow no structure game play. Either they die or trade in head-ons or strap max bombloads below highly capable fighters - these “players” alter the outcome simply because of their numbers.

  4. To make this clear: When I play a 2.7 (C-3604) or 3.3 (Me 410) German aircraft in Air RB (in more or less constant uptier loops) i am outperformed in usually 2 of the 3 decisive factors: Speed, climb & turn. On top of that you are outgunned (not in the C-3604) since the ShVak and JP 12.7 mm buff and the US 0.50 cal outranges everything there.

  5. So every rookie able to download the game can educate himself about his aircraft and make informed decisions.

Those were the best matches wt was able to offer.

Nothing better than fighting 4-6 undertiered US fighters as single fighter pilot in constant full uptier loops in a German or Italian 5.0 plane. Even admitting that i landed and j out in 30-40% of those matches with a mission score of 0 points - the remaining 60-70% were epic fights - and i won the majority of them against F2Gs, F4U-4Bs and US Spits - in a plain 5.0 IT P-47 D-30 which is outperformed even by a plain 5.0 P-51 D-30.

No idea about the tanks you mentioned - but the P-39s (2.7 and 3.0) are just the most obvious cases. The brackets 2.3-3.3 are dominated by up to 5 (!!!) MiG-3s with airspawn, Yak-2 KABBs, Yak 1Bs, hordes of Finnish B-239s and Ki-43 IIs and Ki-44 Is. On top of that you face damage buffed ShVaks at 2.0/2.3 and way to good performing La-5s (3.3).

In other words: I invite everybody to play there in other aircraft in order to have a real challenge as it requires a hell of skill to outplay mouse aimers flying with their autopilot FM.

Measures by gaijin against it? Will never happen, they don’t care - the best they could do is to ensure more realistic BRs in order to flatten the way too high performance & armament gaps between aircraft.

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some were quite nice, but having atleast 1-2 fighters more would have been epic.

I’m playing 6.0 germany as my main BR. Mostly because I farm SL for future gambling. Top tier is unbearably boring and buggy. I’m lvl 100 but I’m completely justified, because I’m usually the only chance those teams get at winning. A lot of them are newbies and a lot of them, I presume, would quit after losing against soviet/american CAS spam. As well as hellcats etc. That’s not a bad thing.

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As an example why this uptier/downtier & Level 100s discussion is at lower BRs mainly a Ground RB problem but has also an impact on Air RB:

My last match in the 3.3 UK Hellcat (Replay link).

It displays 3 topics regarding low BR fights vs Lev 100s mentioned earlier:

  1. Facing very experienced lev 100 enemies specialized on pushing kill numbers with very specific aircraft
  2. Facing rather clueless enemies with a lot of (useless) experience in other TTs or Branches at level 100 able to score rather effortless kills just by selecting the “right” plane.
  3. Decisive factor in matches: The last 4 remaining players in this match (2 per team) were all level 100 - in a BR 2.7 - 3.7 match. 😉

In this match i faced 2 level 100 guys in the Finnish B-239 Buffalo. Extremely dangerous plane with good guns, incredible turn and very good performance up to 4-5 km.

One of them was very successful with certain Rank I & II planes (B-239 8.500 kills, Yak-2 KABB 5.150 kills) but sucks with Rank III aircraft. The other guy was a tanker with highly negative K/Ds in basically all of his aircraft and just a few kills in the B-239. They almost won - even whilst playing in a full uptier thx to experience (#1) and mouse aim & wise plane choice (guy #2).

Battle Summary
  • I like the UK Hellcat (BR 3.3, Rank III as UK prem, Rank II as US TT) as flying it as fighter requires brain power. A Jack-of-all-trades but a master of nothing - so you have to pick your fights wisely and wrong decisions result instantly in a violent death.

  • In order to kill B-239s you need to use the same tactics like vs A6Ms - except that you can’t risk or push head-ons thx to their 4 x 0.50 cals. Turnfights are are a no-go. If the B-239 pilot has 2 working brain cells he will dodge BnZ attacks and try a reversal, so BnRun is the best choice.

  • If it takes too long to set up a trap as your energy surplus is not large enough your best chance is to kill his faster team mates to avoid getting stuck between a rock and a hard place.

  • Long story short - i used the slow top speed to stay alive, killed 2 guys in F4Us which are able to catch me - out-fueled the low skill Level 100 B-239 (he crashed) and prevented the very skilled Level 100 B-239 from killing ground by keeping him busy for a ticket win.

I wrote this in order to clean up the misconception that flying Air RB at low BRs has anything to do with abusing low skill of enemies or seal clubbing.

So I’m at level 100 yes and awhile ago gaijin added the D.XXI so what you are saying is that I shouldn’t be able to get and play that aircraft because of someone else ?

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they’re until they reach Level 4

So how did we get LvL100 then?

Go to 10.7 to 11.7, in other word buy a premium…

p much. Someone with a top/high tier premium will get to level 100 way faster than someone flying a 130% RP bonus plane in air sim and not going higher.

I’m still not level 100 myself lol and will not be for hundreds of hours with my 2500 RP per 15 minutes maximum possible reward.

So 2 x Lvl 100 players, 1 good, and 1 bad, lost the game.

Got it.👍

Yes, they lost - and “No” as this was not the point.

The point was mentioned: Player level 100 plays zero role in general if your enemy got the level 100 just for playing the game for a certain period.

It plays a minor or secondary role if your level 100 enemy had chosen the “right” plane (doesn’t matter if planned or by accident) and you have to deal in parallel with an experienced level 100 player who knows what he is doing also in the “right” plane.

Facing a good level 100 pilot in this BR range make it almost impossible to win if he flies a meta aircraft and you not. In this case it was a mix of luck and strategy which allowed me to prevent them from winning.

The purpose of that post was also mentioned:

That is exactly my point

So how are you going to differentiate between lvl 100 players starting a new country or trying out a newly introduced vehicle?

Plus if I’m trying to complete battle-pass tasks to earn rewards/medals, dropping to rank II or rank III makes it easier on both time and the pocket-book since high-rank vehicles take forever to repair or cost a lot of SLs…

And your last sentence kind of seems contradictory…

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Lvl-100 doesn’t mean you’re more skilled. I’m max level and play mainly WW2 tiers and I get my arse handed to me in SB at times.

Also if someone wants to play low tier battles then let them. For some it’s the most enjoyable part of the game.

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What wrong with it
we also have level 10 at top tier too care to say anything about it?

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I knew people that were fanatics of WW1 vehicles, it’s the only way in which they can play them. It sucks for new players but you can’t restrict people from playing with the vehicles they researched and brought. Gaijin can’t even get BR right so a skill-based matchmaking is much less relevant than actually fixing battle rating.

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So you want to ban seal clubbing except when you do it…?? 'cos that is pretty much what you just said!

Me playing a low BR tank is not inherently seal clubbing. Sorry if that wasn’t clear.

I think there should be limits/different MM for people who almost exclusively use sub 3.0 vehicles, because you shouldn’t be able to face brand new players as a highly experienced one.

Well there’s a conundrum then - if you playing low level is “not inherently seal clubbing” what makes you think anyone else doing the same is doing so?