I did not even before I fixed the grammar of my post, but please keep trying these futile attempts to gaslight me.
Is firing at a target 12.36km away - “You aint seen nothing yet muttbros our 20km unguided mavericks”.
I did not even before I fixed the grammar of my post, but please keep trying these futile attempts to gaslight me.
Is firing at a target 12.36km away - “You aint seen nothing yet muttbros our 20km unguided mavericks”.
I did not even before I fixed the grammar of my post, but please keep trying these futile attempts to gaslight me.
You did and we all seen it. You must believe we’re all as silly as you are.
you even posted the spreadsheet that states 24km against the ground
dude take a break you are buggin
No way the subsonic AGM-65 HAS TRAVEL TIME NO WAY!?!?!?!?! I NEVER KNEW THIS
i fired at 20km the maverick is just slow lol
This thread has been a pleasure, but I’ll have to retire for the moment.
At least Lolman has earned his name today. May his cope continue until tomorrow so I may resume.
Sure my guy, believe what you want.
I was not aware that the ground is a enemy vehicle and a tangible target, I can launch the KH-25ML at a range greater than 6 miles because the seeker lacks a maximum tracking range, heck, if we really wanted to drop it from orbit it could in theory track out to 100km due to that value not being defined, would it be effective, lol no its got a 45 second guidance duration which would be the limiting factor.
Stay mad my guy, watching 3 people grasp at straws with no actual tangible arguments is quite funny to me.
Im sorry bro i found the Su-25 with Auto tracking
Ignore the br and name clearly must be a bug its definitely the 10.0 one
Since the laser tracking range on them is 10km maximum, somehow I doubt that.
The guidance range being undefined just means that particular field is undefined. Meaning the game falls back to either a default or hardcoded limit. Which is 10km.
He gave you a constructive answer. What are you looking for, an echochamber?
Its a launch system limitation, the hellfire has a similar feature where the targeting system will not like launching past 8km even though it is coded to have guidance out to 12km. You can edge both of them far past their launch limitations by firing within their launch parameters and dragging the missile farther along as the aircraft closes the distance to the designation.
It is far easier to do this with the hellfires due to their 30 second break lock time compared to the 2 second time that the KH-25ML has.
And you still wouldn’t see a target with the Su-25 because it has no zoom, that’s why both you complaining about the 10.0 Su-25 and 20km+ Mavs are absurd. The Kh-25s etc. are just bad weapon choices until the MiG-27K/Su-25T, their carriers have no zoom to pick out targets and you’re incredibly limited to flying almost directly at the target less you lose track of the missile, they’re arguably worse than Bullpups as at least you can maneuver after launching to avoid SPAA fire.
No
Destroying an ADATS in test flight with a target marker highlighting it is not representative of the Su-25/Su-22 in an actual game
Gave it some testing in the Su-39 and MiG-27K, and launching at 10km, and slowly moving it to the 11km target, the Kh-25ML explodes in midair about 1km before reaching the target. Doesn’t lose tracking, its still tracking the laser point, it just times out.
So no, I don’t think the Kh-25ML will be hitting 100km targets.
edit - if you’re at high altitude and high speed (near supersonic), you can just barely reach the 11km. But that’s pushing it for range.
edit2- out of a dozen or so tests, I haven’t been able to replicate the one 11km hit I got. So there’s a good chance I messed up the timings and launched too late that one time.
Once battery runs out missiles explode in game, iirc its been like this forever
And you still wouldn’t see a target with the Su-25 because it has no zoom, that’s why both you complaining about the 10.0 Su-25 and 20km+ Mavs are absurd. The Kh-25s etc. are just bad weapon choices until the MiG-27K/Su-25T, their carriers have no zoom to pick out targets and you’re incredibly limited to flying almost directly at the target less you lose track of the missile, they’re arguably worse than Bullpups as at least you can maneuver after launching to avoid SPAA fire.
And where have I been complaining about the SU-25 being 10.0 or mavs being deployed against the ground at 20km, I stated the former to be present at 10.0 with SLAH ATGMs which have superior flight performance to unpowered LGBs, and the latter is something I never brought up to begin with.
Reminder again that the paveway series of bombs is capped at 3.657km maximum guidance range, beyond that they are dumb, meanwhile the KH-25ML will guide off the rail out to it’s maximum launch range.
No
Destroying an ADATS in test flight with a target marker highlighting it is not representative of the Su-25/Su-22 in an actual game
Cool then let us toss all of those examples along with the test drive mavrick shots out because we both know that you will never get a kill against anything in an actual match at a range greater than 6 to 8 km with the AGM-65B. But after all, this is between LGBs like the paveway and the likes of the KH-25ML, and even with the limited targeting options on the SU-25, it is very possible to spot and engage targets at ranges like 3 to 4 km without issue, which would put it on par with the guidance parameters of the likes of the paveway which physically cannot track a target beyond 3.657km.
So what the KH-25ML puts on the table is powered flight out to the range that the paveway can guide out to, which allows it to be deployed in more situations where the paveway cannot, and both pieces of ordinance remain within missile SPAAG range.
its still tracking the laser point, it just times out.
Got 45 seconds to guide.
I can get just about a extra km out of hellfires if I am high enough and the flight path does not shaft me, rarely actually run out of battery with the hellfires as the flight path AP usually tries to put it into the dirt far before it runs out regardless of altitude due to the weird front attack profile gaijin gave it.
In theory, its a 45 second battery life from the files. Its timing out at about 20 seconds after launch.
So I wonder if there is a hard coded limit somewhere not in the Kh-25ML’s files.
Got 45 seconds to guide.
Yes, and it times out about 20 seconds after launch.
Could be as well. My experience with vikhrs is kinda like that, they never tend to go above 10km ever
Seems to be about the same 20s timeout for the Kh-29L as well (40s guidance in the files). Probably something in place to stop players from using them outside the 10km limit.
Unless test drive is just weird for some reason.
And where have I been complaining about the SU-25 being 10.0
I’m specifying which Su-25 since there’s several
Reminder again that the paveway series of bombs is capped at 3.657km maximum guidance range, beyond that they are dumb, meanwhile the KH-25ML will guide off the rail out to it’s maximum launch range.
Everything I can think of that has Paveways has CCIP + Laser for terminal guidance, the effective range of paveways is far further than 3.7km and way more effective with external targeting pods than Kh-25s with crap optics.
Cool then let us toss all of those examples along with the test drive mavrick shots out because we both know that you will never get a kill against anything in an actual match
How was this lost on you
Everything I can think of that has Paveways has CCIP + Laser for terminal guidance, the effective range of paveways is far further than 3.7km and way more effective with external targeting pods than Kh-25s with crap optics.
Yeah the guys an actual cretin to try to claim that guided bombs at that br are inferior to laser guided weapons they’re definitely worse than the complete invulnerability you get from Mavericks but not by much when the A6E can reliably bomb from standoff same as the Super entendard with the only vehicle within that range that can reliably deal with them is the strela