Could also be due to military doctrine. With the bmp2 using its main gun in very quick short bursts and trying not to be seen at all. While getting troops from one place to another over all terrain. Like i dont think the bmp2 was really designed for combat specifically but as a way to give troops a way to defend themselves in emergencies.
And the puma ifv being meant as more of a true mobile infantry fighting vehicle and heavily armored troop carrier. With the main weapons being designed around multiple day long engagements in a wide range of environments. I feel the puma was partly designed as a result of knowledge gained from the middle east and the importance of attrition.
Yeah the source I used mentions AS-30L as ‘light’ but I think it is an error. The one presented in the image looks to be a regular AS-30 and I can’t find any reference to a ‘light’ variant.
I wish they would model this and for example Shtora, Varta (ukrainian name to Shtora, if T-84 gets into the game) and Shtora version on some M84 right, these shine the whole map up and give away your position more.
Just like playing Tarkov and your enemy is running flashlights build while you use NVG but its not as painful to look at.
The overmatch mechanic doesn’t apply here because APFSDS is subcaliber right?
The exact same armor with the exact same thickness on the Strv 122s already does ricochet APFSDS because it’s not modeled as volumetric as of now
The addon armor makes the protection worse because the base armor can reliably ricochet APFSDS while the addon armor actually allows penetration in that spot which makes no sense